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Sewer key & Anomen quest

Posted: Wed Mar 06, 2002 7:45 pm
by Baldor
Two questions for y'all---
1. I "lost" my sewer key. I understand this is used to get into both hidden areas in the sewer. How can I get it back?

2. Is there any way to change your main character's advice to Anomen, regarding his sister's death? I would have liked to have advised him to let by gones be by gones. Any suggestions?

Posted: Wed Mar 06, 2002 10:09 pm
by Delita
The sewer key you get from Windspear (I think) opens the Mind Flayer dungeon (The hidden door to the east) in the Temple sewers.

The one to the west is Mekrath's tower. You can get in after you talk to the bards in the Inn at Bridge district.

There's no other way around the key except some kind of cheat.

Posted: Wed Mar 06, 2002 11:06 pm
by General
I think you can fix the Anomen thing with CLUA console but I have no clue how.... you'll have to wait for the geniuses :)

Posted: Thu Mar 07, 2002 12:48 am
by Sojourner
To help you change the situation with Anomen, more information is needed. Has Anomen taken revenge yet? If yes, did he go back & talk to his father about it?

Posted: Thu Mar 07, 2002 2:07 am
by mabrook
Baldor, your problem will be fixed within minutes now, since Sojourner is in it :D
He helped me, too. With almost the same problem with Anomen. I tried to figure it out alon, but didn't get the knack.

Thanx again to Sojourner for fast and competent help :cool:


minor spoiler:
@baldor


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I suggest you have Anomen NOT take revenge. If it's your first time playing, you will soo see why. It's really worth keeping him along for some test, a bit later in the game. Enjoy

Mabrook

Posted: Thu Mar 07, 2002 2:32 am
by Astafas
Originally posted by Delita
The one to the west is Mekrath's tower. You can get in after you talk to the bards in the Inn at Bridge district.
You can get in anyway. You just need to detect the door.

Posted: Thu Mar 07, 2002 2:34 am
by Astafas
Originally posted by Baldor
Two questions for y'all---
1. I "lost" my sewer key. I understand this is used to get into both hidden areas in the sewer. How can I get it back?
Simply use ShadowKeeper to get it back. This excellent editor is a must for all devoted BG2 players:

http://www.mud-master.com

Posted: Thu Mar 07, 2002 8:18 am
by Baldor
Thanks for your replies--

Sojouner-
I have not extracted revenge for Anomen's sister.

Others -
I have detected the Mind Flayer's door but it will not open. I thought I needed a key. Will "knock" work?

Posted: Thu Mar 07, 2002 8:32 am
by Rob-hin
Originally posted by Baldor
Thanks for your replies--


Others -
I have detected the Mind Flayer's door but it will not open. I thought I needed a key. Will "knock" work?
I though not, but if you try you will know.

Posted: Thu Mar 07, 2002 9:49 am
by mabrook
baldor - you will find the key in the windspear hills I think.
Check the walkthrough for further details. But be ready for a hard fight behind that door. For me it was one of the hardest in the game...

Mabrook

Posted: Thu Mar 07, 2002 10:21 am
by Astafas
Originally posted by Baldor
Thanks for your replies--

Others -
I have detected the Mind Flayer's door but it will not open. I thought I needed a key. Will "knock" work?
No, it won't - you do need the proper key. If you've truly lost it, then use ShadowKeeper to get it back as I suggested. If you haven't found the key yet, go to Windspear Hill in order to meet Tazok.

Posted: Thu Mar 07, 2002 10:47 am
by Sojourner
@Baldor: To fix the situation with Anomen, you'll need to change a couple of global variables, which you can do either with ShadowKeeper or at the console.

ShadowKeeper method: Open your savegame and click on the Global Variables tab. Scroll down the list and find AnomenDecide, and change its value to 4. Next, find KillSaerk, and change its value to 2.

Console method: Enter the following lines at the console:

CLUAConsole:SetGlobal("AnomenDecide","global",4)

CLUAConsole:SetGlobal("KillSaerk","global",2)