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What lvl spells are the blades maximum
Posted: Tue Mar 12, 2002 1:12 pm
by Arcane
What are they? Since the blade can cast mage spells im thinkin all the way up....
Posted: Tue Mar 12, 2002 2:15 pm
by Sojourner
BG2 limits bards to level 6 spells and below.
Posted: Tue Mar 12, 2002 2:26 pm
by Arcane
WHAT?!
you mean i wont get simulacrum, abi dhalzims etc?! nooooooooooooooooooo!!!!!!!!!!!!*weeps* i thought my bard was strong waaahhhhh...seriously though....man! that just sucks!oh well, so much for my blade......maybe a fighter-mage (multi) or a swashbuckler/mage dual..any suggestions?
Posted: Tue Mar 12, 2002 4:14 pm
by Timekeeper
Well, blades can be a very strong character. Consider Skull Trap. It's basically a Delayed-Blast Fireball which can reach 40d6 damage. That's 120 points even if they make a save.
Consider the possibility of Stoneskin, Tenser's Trans, and Offensive Spin. You get the THAC0 of a equal-lvl fighter, no damage for several rounds, and do max damage with each hit. Dual wielding just sweetens the deal.
If you want a f/m, think of what your party is. Low number of people, do multi f/m. With a big party, try Swashbuckler or Kensai dualed to mage between 9 and 12. For Swash/Mage, I'd suggest Spec in Katana and max out Two Weapon (Fury and Dak'kon's). Kensai/mage can do the same, or go with GM in Staff, max Two Handed (Staff of Magi).
Posted: Tue Mar 12, 2002 11:32 pm
by Sojourner
Bards may not be able to learn the level 7-9 spells, but that doesn't mean they can't be strong characters! Check out two's immortal thread:
No deaths, no reloads.
Posted: Wed Mar 13, 2002 12:14 am
by samcu
Posted: Wed Mar 13, 2002 2:20 am
by Astafas
Re: WHAT?!
Originally posted by Arcane
you mean i wont get simulacrum, abi dhalzims etc?! nooooooooooooooooooo!!!!!!!!!!!!*weeps* i thought my bard was strong waaahhhhh...seriously though....man! that just sucks!oh well, so much for my blade......maybe a fighter-mage (multi) or a swashbuckler/mage dual..any suggestions?
You gotta be kidding! The Blade is awesome on higher levels. Just keep playing and you'll see for yourself. Of course no Bard can compete with a Mage when it comes to number or selection of spells. This doesn't make them weak.
Posted: Wed Mar 13, 2002 3:16 am
by Littiz
No deaths, no reloads, NO PAUSE!!!! Ahahha Samcu, you're welcome!
Some notes.
Skull Trap, like all spells, is capped at the power of level 20.
So the maximum is 20d6.
If you cast a spell that lasts 1 round/level, it will last NO MORE
than 20 rounds.
Arcane, you can get Vhailor's Helm to cast Simulacrum.
And with Simulacrum you can use a cheesy tactic to cast all
the spells you want (but this is VERY cheesy!).
Or you can just play the blade "normally", I think it's fun indeed.
Posted: Wed Mar 13, 2002 7:52 am
by Timekeeper
Heh, and I thought only duration of spells caps at lvl 20. OH well. That's still up to 60 dam if someone saves, 120 if they don't. And DFB is a permanent 14d6. Skull Trap any day.

Posted: Wed Mar 13, 2002 10:13 am
by Commoner
I am but a simple commoner but i post my opinion
although i tried a spear blade once, he rocked with impaler but was killed so easily without defensive spin...
anyhow, im thinking, what fun is a game without any challenges? i for one, favor baldur's gate over diablo because its no fun slaughtering monsters not having same stats or same equipments. in bg2, all this is different.
consider koshi; he is a kensai with every disadvantages and advantages of its class. he has the same abilities (except for bhaal abilities) and weapons (although his might be far better) and he is in a group. enemy mages use same magic and same skills and so it is challenging.
i dont have anything against soloing either. its sometimes more fun and challenging if youre traveling alone and bg2 doesnt have much NPC interactions. also i admit soloing is very interesting indeed (without stress...)
i dont mind pausing all the time and loading all the time (while i do wish it was faster) and have fun. if enemy is too weak, youve spoiled the game, thats my opinion... kinda strayed off the main subject here but anyway...yeah
Posted: Wed Mar 13, 2002 11:06 am
by Astafas
Originally posted by Commoner
although i tried a spear blade once, he rocked with impaler but was killed so easily without defensive spin...
Then I wonder how you equipped him and what protective spells you used? What was his Dex and Con?