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is there any mod that makes traveling distances understandable?

Posted: Tue Jun 11, 2002 7:20 am
by Thrar
like, athkatla to d'Arnise keep is 8 hours, back it is 20.
umar -> d'arnise is 4, back 12.

wtf do they do all the time, is it so hard just to leave the keep behind?
(i am almost sure there r more examples, but i traveled that way just now)

Posted: Tue Jun 11, 2002 7:58 am
by lompo
Seems that De Arnise keep PCs are having a lot of fun (maybe party and what else?): going there everybody run because is eager to arrive, on they way back they walk slowly because they are drunk or with hangover!
:D :D :D :D :D :D

Posted: Tue Jun 11, 2002 12:13 pm
by dragon wench
ROFL :D
I wonder if Nalia would be more tolerable drunk than she is sober! :D

Posted: Tue Jun 11, 2002 12:50 pm
by kopywrite
I wonder if Nalia would be more tolerable drunk than she is sober!

She'd probably be sick. Or make a pass at someone she shouldn't. Oh wait, that's me...

:D

Posted: Tue Jun 11, 2002 1:04 pm
by Rattman
i have never noticed that in the traveling times?

if you are right then i believe the traveling times are buggery

Posted: Tue Jun 11, 2002 5:21 pm
by JackOfClubs
I had always assumed that it had to do with going uphill versus downhill. Haven't verified this though...

Posted: Tue Jun 11, 2002 11:07 pm
by Ode to a Grasshopper
Originally posted by dragon wench
ROFL :D
I wonder if Nalia would be more tolerable drunk than she is sober! :D
She could hardly be less tolerable. :rolleyes: :D