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Is rogue ranger any good?

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Mianna
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Is rogue ranger any good?

Post by Mianna »

Is it? I´ve just begun to learn about 3edition rules and I´m quite confused. As it says in my signature I´d love to make my main character (In ID2 the first in line of course) as close to myself as possible. I ain´t no thief if that´s what your thinking :) I´m no power woman but I´m very fast and stealthy in real life! I´m agile and I can efficiently hide myself among trees and bushes so I would just LOVE to make a rogue ranger.But what if I screw up my character? I´d love to play as assimar (or whatever...) cos´a taint of godly goodness sounds like me, but it´s prefered class is paladin. Will this affect much to my rogue ranger? Also,is a tiefling EVIL? Does it have only evil alignments? Do the races and sub-races have their own portraits? I´d figure they do... And can I make an assimar with darksh brown hair and light coloured skin or will these be adjusted according to the race? One more thing...is ID2 just hack´n´slash like ID1? Or does the game have more "Baldurig" taint?

I know that some of these questions are beyond an answer...at least for the time being but didn´t they use to say..."Ask and learn."
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baileyatbrats
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Post by baileyatbrats »

The answer to all of your questions is "Yes". A qualified "Yes". Well, sometiems it's a "No."

I'm playing a ranger/rogue in Pool of Radience (ROMD) and it's one of my frour favorite characters. (Yes, there are only 4 PCs in the game.) She hits often, and the sneak attack does wonders against the enemy. Great at bow shots too. I think that was Kayless' first suggestion as a multi class character.

One of the funny things about 3rd Edition D&D is that they don't make restirictions on alignment or class for any race. (Some classes have alignment restrictions though.) The preferred classes are just a way to force the "Wizards of the Coast" view of the world on people. Also it helps the less imaginative with character development.

So, if you want to create a lawful good Teifling you can. (The teifling character in Torment was not evil by the way.) You just need a reallly good reason for it. (Torment also had a good aligned succubus -wasn't she?) (PLanscape Torment had proto 3rd edition rules in it, so I feel justitified in using those characters as an example)

IWD2 is supposed to be more hack, but less slash.

There will be puzzles and plot from what I've read. Losts of monsters to kill, but also side quests. One of the plot limiting issues is the free character generation factor. BG only had one real PC and 5 NPCs that you got to control. Minsc could insist that you save his wife before he ventured too far on your quest. Your own PCs won't require anything but flesh to feed their swords and some deliscious elven mead.

Hack, Slash, it's an Egg!, slash, hack, hack here's your kitty ma'am.
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/-\lastor
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Post by /-\lastor »

A ranger/rogue IS a good idea. Sneaking trough the wilderness, in search for his/her prey and then...... SNEAK ATTACK, with dual weapons :D
I'm not evil I'm morally challenged
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Mianna
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Post by Mianna »

Thanks for your help!

Yes I think I´ll go for a good tiefling.I guess it still fits me better than an assimar...I like doing these little nasty things ones in a while when I feel like it, an assimar is like some real goodie goodie or something...I´m not really that GOOD. Beast like abilities ("cat eyes or some other things...") sounds like me,being a real friend of the wilderness :p

So a ranger/rogue female tiefling with brown hair and light skin...cool! By the way...does any of you have this strange need to keep your characters charisma high? I always want my characters charisma to be fronm 16 to 18...I guess I only love myself or something :rolleyes:
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Post by baileyatbrats »

"I always want my characters charisma to be fronm 16 to 18...I guess I only love myself or something "

An admirable trait. It's good to feel good about yourself. I try to make charisma fit the character. IWD had that helm that was so ugly it lowered your charisma by 2 points. I liked putting it on the already charismatically challenged charater who used it.


I'd just like to caution against playing character stoo similar to yourself on PnP. Feelings can get hurt. DMs and Players can become frustrated. Play your alter ego. The who doesn't mind being burnt to a crisp.
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Post by Kayless »

I don't really have much to add, other then ditto what's already been said. Image You only really need one ranger level (for free Two-Weapon Fighting, Ambidexterity, and Tracking feats plus a Favored Enemy bonus) but remember to start off as a rogue (they have much better starting skill points).

P.S. Cha is usually my dump stat unless I'm playing a paladin.
Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
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Mianna
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Post by Mianna »

In Fallout games charisma also modifies the way you appeal to people in the way of words as well...if I were a Fallout character I would probably have this Smooth Talker perk cos´ sometimes I even confuse myself when I talk about something :p

There´s still some things that I´d like to know:

What´s with the Animal empathy skill? How does it help you in the game? :confused: And then there is this skill that makes you survive in the wilderness...now what´s the big deal with that? I ID2 really THAT different that even these things matter?

Oh yes...why should I take only one level of a ranger? Hasn´t it always been a better fighter than a rogue?

I also saw 2 smaller dragons in one screenshot...don´t tell me they expect us to kill a herd of dragons? That *********!!!!! DRACONIS in BG2 is so ANNOYING!!!!
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Mianna
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Post by Mianna »

I did a little bit of a investigation and I noticed that a tiefling get -2 to Charisma...not a good thing when I create my main character cos´ I want the charisma to be at least 16...but luckily there´s aasimar. Aasimars have a paladin as their favored class so if I make a rogue/ranger aasimar will it suffer experience loss much?

Does anyone know if the "paper dolls" have very different looks according to the sub-race? I´d love to make a brown haired aasimar with light skin (and NOT golden eyes,ewww...luckily they don´t show in hte game :p )...I mean do the aasimar have tattoos on their face and do the tieflings have little horns? Just curious...I´d make a feature like that if I was a game developer.
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Post by baileyatbrats »

Those things are discussed in an interview with one of the game developers. Go to the IWDII section here, or the Interplay IWDII site. They have a faq there.

It is claimed that there are no "paper dolls" in this game. I'm not sure what that means.

If you stick to the rules as described, you will not suffer any xp penalties. (Keep Ranger and Rogue within one level of each other at all times for your assimar)

THere are 5 other characters to creat in this game by the way. Unlike Baldur's Gate where only get to creat one character. There are no NPC in the game. It will come with a set of pre generated characters if you don't want to go through creatin gthem (but since that's one of the best parts of playing why would you skip it?)

So, you can have a Teifling and an assimar. call them Mianna and Annaim and go wild.
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Post by Kayless »

Originally posted by Mianna
I did a little bit of a investigation and I noticed that a tiefling get -2 to Charisma...not a good thing when I create my main character cos´ I want the charisma to be at least 16...but luckily there´s aasimar. Aasimars have a paladin as their favored class so if I make a rogue/ranger aasimar will it suffer experience loss much?
20% exp. penalty unless the classes stay within one level of each other (which is inadvisable from a power gaming perspective). Aasimars don't work well with this sort of combo.
Originally posted by Mianna
Does anyone know if the "paper dolls" have very different looks according to the sub-race? I´d love to make a brown haired aasimar with light skin (and NOT golden eyes,ewww...luckily they don´t show in hte game :p )...I mean do the aasimar have tattoos on their face and do the tieflings have little horns? Just curious...I´d make a feature like that if I was a game developer.
Sorry, but the paper dolls are gone. They’re just going to have an enlarged version of your character sprite (I think).
Originally posted by Mianna
What´s with the Animal empathy skill? How does it help you in the game? :confused:
Simply put... It doesn’t. Image Not that well anyway. Better to just ignore it.
Originally posted by Mianna
Oh yes...why should I take only one level of a ranger? Hasn´t it always been a better fighter than a rogue?
You'll want to take the ranger level for the 3 free feats (especially because Dual-Wielding is only really effective when combined with Sneak Attack). Check out my Multi-Classing guide to learn more.
Originally posted by Mianna
I also saw 2 smaller dragons in one screenshot...don´t tell me they expect us to kill a herd of dragons? That *********!!!!! DRACONIS in BG2 is so ANNOYING!!!!
Judging from your avatar I would have thought you liked dragons. Image Seriously though, I doubt they'll be a tough as Draconis. But even if they are, what's life without challenge? Image
Nature’s first green is gold,
Her hardest hue to hold.
Her early leaf’s a flower;
But only so an hour.
Then leaf subsides to leaf.
So Eden sank to grief,
So dawn goes down to day.
Nothing gold can stay.
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Mianna
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Post by Mianna »

I always consider myself as the main character so I won´t go for both, sorry...so the tiefling would be much better choise? I hate it when levels advance slowly so an aasimar would only cripple my gameplay, right? But what adventages do I get if I pick more ranger levels? Or should I take both rogue and ranger levels one by one starting as a rogue and then advansing 1lvl ranger and then again 1lvl rogue and then 1lvl ranger and so on...? I´d like to make a ranger with lockpickin and find traps abilities not the other way around ;) And what about the tieflings -2 Charisma? I want it to at least 16 so it will take quite a while to make my character the way I want it...do you think that using dual daggers is a bad idea?
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Post by baileyatbrats »

The xp penalty applies if they are out of step.
Rangers have better fighting skills. They also have some animal related skills. animal empathy, etc. The favored enemy thing is nice. You get a bonus for fighting certain creatures.

Rangers can start casting spells at 4th level. you need 11 wisdom for this. (14 for the higher level spells later)

Chances are that this computer game is not going to allow you to re create yourself in character form. Choose something you like and have fun. I doubt there will ever be a message saying, "Your characters failed to negotiate the best price on supplies because the lead character's charisma was too low."
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Post by Impaler987 »

If you're a human or half-elf you can allow the levels to get out of step b/c the higher class is always considered your favored class.

So you can be as much ranger or as much rogue as you want without any penalty, so long as you decide not to add a 3rd class into the mix.
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Post by fable »

It is claimed that there are no "paper dolls" in this game. I'm not sure what that means.

I think this refers to the physical image of a mannequin used for each character you control, upon which you place inventory items. Traditionally, the industry refers to that image as "a paper doll" because you're ironically playing "dress up."
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