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Secrets, easter eggs, and neat little things
Posted: Thu Sep 20, 2001 12:42 pm
by smaug chow
Hello all,
It seemed to me like SOA didn't have many well-hidden secrets or unlikely treasures or easter eggs and it seems like the game would be absolutely perfect for such things. Did I miss them? Were they publicized so heavily that they became common knowledge (like the Twisted Rune)? Do they just plain not exist? maybe its just nostalga talking, but BG1 seemed to have more of that kind of thing - wands in trees, a ring +1 on top of a rock, a few hundred gems in a cabinet in the city, etc.
Any thoughts?
Posted: Thu Sep 20, 2001 12:53 pm
by Yuusuke
(Possible Spoiler ahead) This is probably a well known item by now, but a while back some people mentioned that the ending where the hooded guys were sitting around talking were actually meant as the game designers in a meeting and talking about the future of the Baldur's Gate series. I thought it was a really interesting take on it.
Another little secrety thing is that one of the prisoners at the Asylum gives you a note containing gibberish, but that can actually be translated into...
"My pantaloons are full of weasels. Inform the queen, so that she might shoo them away. Here we go 'round the mulberry bush. Go monkey GO!"
The original note was...
"Qc terxepssrw evi jypp sj aiewipw. Mrjsvg xli Uyiir, ws xlex wli qmklx wlss xliq eaec. Livi ai ks ' vsyrh xli qypfivvc fywl. Ks qsioic KS!"
Sorry I can't give proper credit for that one but I forgot who first posted that.
Also, one of the other prisoners, the girl who can see into other planes, talks about a walking dead talking to a pillar of skulls, something to that sort. That, I believe, is a reference to Planescape: Torment for those who've played it.
This one is a bit more famous, but if you name your character Drizzt, you'll get a a wierd and funny meeting with the real Drizzt should you let your reputation go into the toilet.
And in Waukeen Promenade, in one of the animal cages, there is a Moose and a Squirrel trapped in the same cage. This one is for all the Rocky and Bullwinkle fans out there.
Sometime during the game you'll run across an episode in the Temple District where a halfling named Cyrando is helping his romantically challenged friend win a girl's heart by feeding him words from the shadows. An obvious parody on Cyrano de Bergerac.
There are also two paintings in the Adventure Mart that depicts characters from the old OLD Dungeons and Dragons cartoon show. The description of the painting was quite funny, I thought.
There are many many many jokes and little things that only people who have played the first Baldur's Gate will notice, too many for me to mention here.
[ 09-20-2001: Message edited by: Yuusuke ]
Posted: Fri Sep 21, 2001 10:47 am
by Xyx
Click Kobolds a number of times to hear a funny quote.
(VelvetFreak found that one)
Posted: Sat Sep 22, 2001 12:25 am
by Xyx
There is a gem hidden in some crack in a rock wall in the Windspear Hills. Not interesting by a long shot, but quite hard to find.
ToB's "Tab highlight" option is really great for making sure you don't miss anything. I wish they had put that in BG1 already, so I wouldn't have to spend 15 minutes to pick up that damn Ring of Wizardry.
Posted: Sat Sep 22, 2001 12:29 am
by NeKr0mAnCeR
whats that thingy in the statue's eye? it has a trap but i cant disarm it...(temple ruins)
Posted: Sat Sep 22, 2001 1:14 pm
by Dastal
Also in Spellhold there is a dude who talks about "pretties" and sumons a gem. You can talk to him again and get another one. Up to about a thousand if you have enoguh gem bags. But overall I think a lot of the stuff has just been over publisized, but look around, by my estimate, it's possible to get the money for Gaylean Bayle (20,000 gp) with out getting into to many fights. Deffinately without doing any quests.
Posted: Sat Sep 22, 2001 2:11 pm
by Meerlight
The Umar Hills Witch Project...
The Human Skin Armor...
The Celestial Fury Compound... (made public)
The Mind Flayer Sewers Area...
Kangaxx...
Twisted Rune...
Most of those used to be secrets but now are just public knowledge.
Posted: Sat Sep 22, 2001 11:54 pm
by Xyx
What's so secret about the guarded compound? You can't miss it. It's even listed on the map, if I'm not mistaken...
Posted: Sun Sep 23, 2001 12:42 am
by Craig
equip helm02 and belt of Femininity/Masculinity to keldorn and have edwin in your party
Posted: Sun Sep 23, 2001 10:34 am
by Xyx
What happens then, Craig? That's the Helm of Opposite Alignment, which is not in BG2...
Posted: Sun Sep 23, 2001 11:13 am
by Craig
Starts chatting up edwin
Posted: Sun Sep 23, 2001 11:34 am
by Aramant
In the Five Flagons Inn, upstairs, is a portrait of Elvis on the wall.
Posted: Sun Sep 23, 2001 8:46 pm
by Garcia
The best eastereggs site I have found is [url="http://www.eeggs.com/"]this one[/url] there are a few ones on SoA but also it is very funny just to have a look and find others.
Posted: Mon Sep 24, 2001 1:51 pm
by eschew
Originally posted by NeKr0mAnCeR:
<STRONG>whats that thingy in the statue's eye? it has a trap but i cant disarm it...(temple ruins)</STRONG>
- love that TAB feature - you have to move so that the statue is in the shadows to do anything with it, otherwise you're 'talking' to it..
there's a diamond in there
..if memory serves me, that was the best one. I was pretty disappointed as most of the hidden containers were empty.. ?
[ 10-01-2001: Message edited by: Jen ]
Posted: Mon Sep 24, 2001 1:58 pm
by THE JAKER
Yeah, or you find some great weird little niche in the wall somewhere you've been by a million times and never noticed, and you look in there, and there's..........a silver necklace. Oooh! 3 GP! Poppa's got a brand new bag!
Or you go through some crazy fight with a lich, and the treasure is........a silver necklace. not even a pearl necklace. silver.
Posted: Mon Sep 24, 2001 2:08 pm
by Isis
Jacker, I AGREE with you completly!!! Good thing for those gem bags caus my inventory would be crowded with silver necklaces!
Sometimes the xp is your only reward too. But don't get me wrong i'd prefer xp over a necklace anytime...
Posted: Mon Sep 24, 2001 5:02 pm
by Aramant
I don't know, man... Silver necklaces... I have enough of them that I can set up my own retail business. "Aramant's Wonderful Tarnished Chokers!"
Posted: Mon Sep 24, 2001 5:19 pm
by humanflyz
It seems that the only thing that gems can do is used to upgrade items in ToB. Without ToB, it's practically useless except for selling. However, if you have 50000 gold, it hardly matters. I like the way D2 handled gems by letting you insert them into items. It makes sense in a RP view since that some rare gems do contain enchantments, maybe enchanted by a god or a powerful archmage.
Also Bioware should make some magical jewlery(sp?) like a magical silver necklace that gives some kind of protection or something. Make this random but rare, that way you can add more life to the game by encouraging players to find more stuff. I do not mean D2 random generation, I mean just some tiny bit would make it interesting. I also like the way D2 made you personalize your item. The only personalized item I can find in BG is the dagger that you get when you let your apprentice work in Planar Sphere, and you only get that when you are a mage.
Posted: Mon Sep 24, 2001 6:57 pm
by General
And I don't even know what dagger you are talking about
Posted: Mon Sep 24, 2001 7:34 pm
by UserUnfriendly
humanflz, there are actually 2 personalized items in the game....read the ring of wizarddry, it says something like
"comissioned by userfriendly with great cost and sacrifice" considering two of my apprentices died...
it does not matter whether its the commissioned one or the one by harper quest....
also, and i've found this once only, read the rogue stones after doing the twisted rune....it talks like it has intelligence...and mentioned something like "im here in the bridge district..." blah blah blah... something different than thte fact this is used often for the gem jump spell.