Where's my improved knockdown?
- NightFallMyriad
- Posts: 58
- Joined: Sun Jun 30, 2002 2:21 am
- Location: Eating Babies.
- Contact:
Where's my improved knockdown?
Now I know that you have to have a base attack bonus (BAB) of +7 and already have knockdown to get improved knockdown. The problem is that with my dual-wielding bastard sword fighter, for some reason it doesn't show up on my list of selectable feats after I reach level 8. Since my BAB at level 8 should be +8/+3 and since I already took knockdown, I should be able to select it right?
So what the problem? Does anyone know why I can't gain access to improved knockdown?
Help will be much appreciated...
So what the problem? Does anyone know why I can't gain access to improved knockdown?
Help will be much appreciated...
- NightFallMyriad
- Posts: 58
- Joined: Sun Jun 30, 2002 2:21 am
- Location: Eating Babies.
- Contact:
I was at first thinking that maybe because it is not a fighter bonus feat. But according to the book, it is. Then again it could be a bug and not listing it as a fighter bonus feat. You might have to wait until level 9 and get it as a regular feat. Other than that I don't have a clue. You don't have to have specific ability scores, all it says for pre-reqs are BAB +7 and the knockdown feat.
Datt Hrothgar
Dwarven 11 Fighter/ 2 Giant Killer
"The only good Giant Deiy is a dead Giant Deity." Clangeddin
Dwarven 11 Fighter/ 2 Giant Killer
"The only good Giant Deiy is a dead Giant Deity." Clangeddin
- BlackJesus666
- Posts: 126
- Joined: Sun Jul 07, 2002 6:17 am
- Location: Germany
- Contact:
- BlackJesus666
- Posts: 126
- Joined: Sun Jul 07, 2002 6:17 am
- Location: Germany
- Contact:
Your right. I just doulbe checked my monk and sure enough Bioware screwed it up. They must have mixed Improved Knockdown and Imporved Disarm up in programing. I too am glad that is worked for my monk who had an Int of 10.
Datt Hrothgar
Dwarven 11 Fighter/ 2 Giant Killer
"The only good Giant Deiy is a dead Giant Deity." Clangeddin
Dwarven 11 Fighter/ 2 Giant Killer
"The only good Giant Deiy is a dead Giant Deity." Clangeddin
- NightFallMyriad
- Posts: 58
- Joined: Sun Jun 30, 2002 2:21 am
- Location: Eating Babies.
- Contact:
I did some trials today. Sadly, you guys are right, there is a 13 intelligence prereq. which shouldn't be there. This is very bad for me because I'm working on a two-waepon fighter build an having to spend ability points in intelligence doesn't sound like a good idea at this point because it would mean sacrificing constitution.
But in the actual 3rd edition rules, does the 13 int. as a prereq. apply? Or is this in fact a botched job on Bioware's part? If the latter is true, then someone should report it to them.
But in the actual 3rd edition rules, does the 13 int. as a prereq. apply? Or is this in fact a botched job on Bioware's part? If the latter is true, then someone should report it to them.
Well Improved Knockdown doesn't actually exist in 3e D&D. They have knockdown, but it is in the line of the Trip feats. It has prereqs of BAB +2, Improved Trip and Str 15+. But I would say that they either misprinted the books or screwed up in programing. So sadly enough they can say it goes either way.
Datt Hrothgar
Dwarven 11 Fighter/ 2 Giant Killer
"The only good Giant Deiy is a dead Giant Deity." Clangeddin
Dwarven 11 Fighter/ 2 Giant Killer
"The only good Giant Deiy is a dead Giant Deity." Clangeddin
improved knockdown is auto given to monks at lv 6 it does not matter what your monk's stats are.Originally posted by Datt
Your right. I just doulbe checked my monk and sure enough Bioware screwed it up. They must have mixed Improved Knockdown and Imporved Disarm up in programing. I too am glad that is worked for my monk who had an Int of 10.
"all around you is tinder for the gods"
- NightFallMyriad
- Posts: 58
- Joined: Sun Jun 30, 2002 2:21 am
- Location: Eating Babies.
- Contact: