Page 1 of 1

1st-person funky in MW?

Posted: Sun Aug 18, 2002 8:46 pm
by free_fall
Having arrived at RPGs via slide-show adventures and FPS, I enjoy, and am comrfortable with, 1st-person view. (I've played plenty of 3rd-person action titles, too.)

However, I find the 1st-person view in MW to be somewhat disconcerting.

It's hard to describe but it's almost as if you're *too* close, like the camera is about a foot forward of where it should be.

I felt much more comfortable playing the game in 3rd-person

Is it just me or has anyone else experienced this?

Posted: Sun Aug 18, 2002 10:20 pm
by Le0
I'm slightly beyond being 1/2 done with the main quest, but of the 3 weeks I've been playing Morrowind, I have, probalby, only spent about 20 minutes playing the game in 3rd person perspective. The only reason I used it anyway is to check out how my character looks with his armor (and it was good 'till I got some robe that has 50 feather constant effect, so now, I can't see my beautyful armor ). I guess they fixed 1st perspective for the Xbox version, because everything seems very natural to me (pretty much a lot like Halo).

Posted: Mon Aug 19, 2002 5:50 pm
by Tybaltus
I think the 1st person view is the same in X-box as it is in the PC. I play the PC game and everything looks fine in 1st person, but everyone has different feels for each view, so thats probably why free_fall finds 1st person as strange.

Posted: Mon Aug 19, 2002 5:54 pm
by Scayde
I play almost exclusively in 1st person and love it. I can't fight worth a flip in 3rd person. However, I do go into vanity mode when I get a new toy... :D

I'm pretty new to PC gaming and MW was my first game to really play, so that may have something to do with it. Maybe it is harder for people with a lot of game time behind them from before MW came out. I guess it is like having to relearn what has become instinctual.

It's great that this game is versitile enough to be played either way.

Posted: Mon Aug 19, 2002 8:28 pm
by free_fall
I guess it's just me, then.

Since I was shunted to the backpath the 1st time around, I've started a new game. Pretty much the same character with just a few little changes in starting skills.

After ending up with 100 str/end/speed, it's a real shock to be so slow and weak again but it makes me feel good that I accomplished a lot the first time to get to where I was.

Oh! If only I hadn't killed that guy! I understand the latest patch adds a quest-breaking warning to the person in question. Great! Thanks, guys.

This time, I'll take a more relaxed approach, an hour or two here and there, no relentless daily marathons like before. Oh, and I'll use 1st-person more.

Posted: Tue Aug 20, 2002 8:00 am
by Rahvin
yes, it says you broke a quest...it even did when I got killed once, something about with the main char dead you have to load a save game or continue in the doomed world you created...

Posted: Tue Aug 20, 2002 7:07 pm
by free_fall
>Rahvin

The person I killed had no warning attached. The readme on the latest patch says that this person will now carry a warning.

The distinction here is that killing this character didn't "doom" me -i.e. make me unable to complete the main quest - it just shunted me onto the backpath to complete the main quest.

Posted: Wed Aug 21, 2002 7:52 am
by Obike Fixx
I love the 1-st person view but, hate the 3-rd person view.