Saving throw progression
Posted: Thu Aug 22, 2002 10:38 am
I have a level 12 human Sorcerer and am not quite sure how his saving throws should be progressing.
Currently he has:
Fortitude: 6
Reflex: 7
Will: 7
(without any items, with items these scores are higher, and appear so on the character screen.)
My understanding was that the will saving throw should be higher. At level 12 the lower base save is +4, and the higher +8. (P179 of the manual.)
So it looks like the lower one has been added to ALL my base saves. Shouldn't the higher one have been added to my will save (i.e. making it 11)? Or is it added at roll time (i.e. as a check is made) but this seems unlikely, no?
If the higher one should have been added but hasn't for some reason what will be the consquences if I change it to its proper value (using dm_modifysavewill) and then change back Single Player Enforce Legal Characters to zero (in the ini file)?
Last question, sorcs and wizards out there, what are your saving throw values? Is it a global problem or is it just me?
Currently he has:
Fortitude: 6
Reflex: 7
Will: 7
(without any items, with items these scores are higher, and appear so on the character screen.)
My understanding was that the will saving throw should be higher. At level 12 the lower base save is +4, and the higher +8. (P179 of the manual.)
So it looks like the lower one has been added to ALL my base saves. Shouldn't the higher one have been added to my will save (i.e. making it 11)? Or is it added at roll time (i.e. as a check is made) but this seems unlikely, no?
If the higher one should have been added but hasn't for some reason what will be the consquences if I change it to its proper value (using dm_modifysavewill) and then change back Single Player Enforce Legal Characters to zero (in the ini file)?
Last question, sorcs and wizards out there, what are your saving throw values? Is it a global problem or is it just me?