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pedestal keys - Irenicus's dungeon
Posted: Fri Sep 06, 2002 7:10 pm
by free_fall
There's 6 pedestals and I only have 5 keys - did I miss one somewhere?
Or is this the way it's supposed to be, because IIRC this same situation occurred when I played the game before.
TIA
Posted: Fri Sep 06, 2002 7:45 pm
by Skuld
Yea there are definately 6 keys and IIRC there's one on the escaped clone, so if you skipped that room you'll miss one, there's also one on the Otyugh or whatecer that thing is. Those are the only two I can think of that you could overllook, for the others, just look in each and every searchable item.
Posted: Sat Sep 07, 2002 1:51 am
by Bloodmist
the first six times through, or something, i never got the clone key. And the first time i didn't use any of the keys, i didn't know what to do with 'em.
Posted: Sat Sep 07, 2002 2:08 am
by gnomethingy
Theres a key in the dopplegangers room, im sure of it...
Btw...
You can simply walk down the right hand side of the screen, the traps end before the edge...
Posted: Sat Sep 07, 2002 4:19 am
by free_fall
Thanks for the help guys.
Skuld> Thanks. It was laying on the floor where I killed the Otyugh thing, don't know how I missed seeing it at the time.
Posted: Sat Sep 07, 2002 6:02 am
by Aqua-chan
I know... I always had the same problem. I was never able to find the Magic Missil key, and when I was able to find it, I couldn't remember where the Summoning key was. The situation was... Very annoying.

Maybe I'll get it my next time around... (Which will be my fifth time playing. I should have it down by then...

)
Posted: Sat Sep 07, 2002 6:04 am
by MasterDarkNinja
I always forget one different key every time I play BG2. I usually don't go back to find the missing keys though.
Posted: Sat Sep 07, 2002 10:06 am
by Skuld
@ Gnomethingy: There is most definately NOT a pedestal key in the doppleganger(Frenedan) room. It would be a little late don't ya think?
Posted: Sat Sep 07, 2002 10:14 am
by MasterDarkNinja
yeah there's no key there. lets see if I can guess the 6 key's location
spoilers
-the Otyugh thing
-the room of Jon's with many traps
-a chest in that room with the monster making machines
-the clone
umm....can't think of the other 2 maybe there's two in some rooms I named.
Posted: Sat Sep 07, 2002 10:19 am
by garazdawi
SPOILER!!!
IIRC there are three in the room where Khalid is lying on his bed tortured to death BTW why do you want the keys their just pathetic one timers and you can just walk by the right saide as gnomethingy said
Posted: Sat Sep 07, 2002 11:20 am
by Aqua-chan
Originally posted by garazdawi
IIRC there are three in the room where Khalid is lying on his bed tortured to death BTW why do you want the keys their just pathetic one timers and you can just walk by the right saide as gnomethingy said
If you mean the wands are "just pathedic one timers" , I'm afraid that's not true. I've been hit several times by the wand of Missils when crossing it and doubling over.
Posted: Sat Sep 07, 2002 11:30 am
by Obike Fixx
You get a wand every time you unlock a pedestal. The wands are VERY useful at such a low level.
Posted: Sat Sep 07, 2002 4:27 pm
by garazdawi
Originally posted by Mikael Skiffard
You get a wand every time you unlock a pedestal. The wands are VERY useful at such a low level.
I never used them, bc they are only one timers and they dissapear after only one use.
@Aqua-Chan That's what I mean with pathetic one timers , u can only use them once when you get them by using teh keys, that is IIRC.
Posted: Sat Sep 07, 2002 4:37 pm
by Querschen
If you have ToB installed, then a very useful way of finding things is witht the 'tab' key (being a Diablo veteran helps ^_^) and the keys are not in very difficult places to find, just take your time...
Does anyone else use their potions of haste while completing the 'leg work' for this dungeon?!? (genie to dryads, to genie, finding keys, eliminating Daemon)
Posted: Sat Sep 07, 2002 4:52 pm
by Skuld
You can also walk along the left side... oooo. And you might even get the chance to kill a vampire if you're fast enough.
Posted: Sun Sep 08, 2002 10:02 am
by Gothmog
That's what I mean with pathetic one timers , u can only use them once when you get them by using teh keys, that is IIRC.
Well....that is correct, but if you take the wands you want (summoning leaps to mind) and sell it and buy it back, you now have a fully charged wand.
And that is certainly not pathetic......
Posted: Sun Sep 08, 2002 10:16 am
by garazdawi
Originally posted by Gothmog
Well....that is correct, but if you take the wands you want (summoning leaps to mind) and sell it and buy it back, you now have a fully charged wand.
And that is certainly not pathetic......
true but do you have the money at that atage? Or rather do you want to spend money on such a thing when you can get the robe of vecna or some sutch if you save the money, I dont but hey it's a free world
Posted: Mon Sep 09, 2002 1:15 am
by kopywrite
Originally posted by garazdawi
true but do you have the money at that atage? Or rather do you want to spend money on such a thing when you can get the robe of vecna or some sutch if you save the money, I dont but hey it's a free world
It is a free world when it comes to those wands (well almost free) -- buy 2 potions of master thievery and use the one found in the Irenicus dungeon. A set of fully charged wands can be yours.
(Sorry Fable, I know you dislike that tactic

)
Posted: Mon Sep 09, 2002 1:35 am
by Jaesha
Useful? IMO the wands are absolutely crap! The only one I ever used was the wand of cloudkill.
Wand of magic missiles fires ONE

missile, can“t even kill a goblin!
A MM spell is tons better than most wands in the game!
Posted: Mon Sep 09, 2002 1:37 am
by Jaesha
BTW @kopywrite, is it possible to steal from a storekeeper without him seeing it, he always seems to find out whenever I do...