Henchman choice? Not really !
Posted: Thu Oct 10, 2002 9:47 am
If your character is a caster (wizard or sorceror), Tomi is the only henchman who can find and disarm traps AND open locks, so what choice do you really have?? Without him, you can't open chests and doors and you stumble into every trap. Casters need other skills (concentration, spellcraft, lore, etc.) and can't waste precious points on these mundane abilities.
If part of playing the game is to constantly switch henchmen, how are you supposed to know when to switch? Why aren't they all in the same room as the recall port? How do you have enough conversation with any of them to figure out their "quests"? Are you supposed to clean out an area using Daelan, then go through the whole area again with Tomi to open all the chests? What if there's something in one of the chests that you need to finish the area? Do you just take the trap damage and then constantly heal yourself (assuming you survive the trap)?
I'm sorry but the longer I play this game, the dumber it gets. This whole single-henchman thing is clumsy and ...ummm ... what's the word I'm searching for ... ahhhh ... stupid !!
If part of playing the game is to constantly switch henchmen, how are you supposed to know when to switch? Why aren't they all in the same room as the recall port? How do you have enough conversation with any of them to figure out their "quests"? Are you supposed to clean out an area using Daelan, then go through the whole area again with Tomi to open all the chests? What if there's something in one of the chests that you need to finish the area? Do you just take the trap damage and then constantly heal yourself (assuming you survive the trap)?
I'm sorry but the longer I play this game, the dumber it gets. This whole single-henchman thing is clumsy and ...ummm ... what's the word I'm searching for ... ahhhh ... stupid !!