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sorcerer X 3

Posted: Mon Nov 18, 2002 3:28 pm
by dios
I'm playing with my new group consisting of

Romeo Figther/Thief (Multi)

Anomen Cleric (I REALLY like him)

Tashia (Sorceress)

Kelsey (Sorcerer)

Galadriel (Sorceress)

and just for the moment Cernd doing his quest right now...


Is it really wise to have three sorcs?
Well i do have Solaufein downloaded to but haven't reached the Underdark yet...=( Thinking of Bringing him with me...

And i am playing with that thing that makes evarything much harder...ehh tactaics? De'Arnise keep last battle wasn't that easy...think i need some mor fighter types really...hmmm

Later in the game guess the power i will unload on my enemies? poor poor poor them...=)

Is this really a good team...a little much magic i think...really...

And just one last thing romeo is from BG1...

Posted: Mon Nov 18, 2002 8:24 pm
by Yoshimo
I don't think there is a thing as too much magic, 3 sorcerers has great evil potental in the late game.

Posted: Mon Nov 18, 2002 8:32 pm
by JackOfClubs
I would tend to agree... too many mages. I usually have problems coordinating 2 spellcasters let alone 4-5. :eek:

Posted: Mon Nov 18, 2002 8:36 pm
by Yoshimo
Originally posted by JackOfClubs
I would tend to agree... too many mages. I usually have problems coordinating 2 spellcasters let alone 4-5. :eek:


All he's got to do is alot alot and alot of pausing after each spell, or, he could attempt to run a script on one of them, I usually find my mages dead when I try that one though.

Posted: Mon Nov 18, 2002 9:27 pm
by fable
It seems to me that you'll be hard-pressed to muster a good frontline of melee types so as to keep your sorcs alive to cast. Just my POV.

Posted: Tue Nov 19, 2002 3:40 am
by UserUnfriendly
this is amost a no whimp team....
(no one can wear whimpy armor...)

i actually use sola as a frontline tank more than once, and consider him superior to any other tank.....

moonbeam, or moonblade, i get both...hehehheheh....

and mage spells really add to the lethality of the group...

having taken 3 sorcs into battle more than once, well one sorc was bun bun, the sheer destructive power of the group is unbelieveable....

most encounters will take less than 1 turn, as the combined fury of 4 spells or more a round crush the poor helpless beastie almost instantly...

seriously, dump cerned, absolutely no loss, and pick up sola...

Posted: Tue Nov 19, 2002 6:09 am
by NiteWulf
Good luck in the final battle without any meleefighters... :D

Posted: Tue Nov 19, 2002 2:52 pm
by dios
*lol*

Thanks Guys!
I'll pick up Sola ASAP...=)

little sad to not have Imoen but...some time gotta be the first =)

Towards Firkraag!

Posted: Tue Nov 19, 2002 2:58 pm
by Littiz
Fable pointed out the only problem, but really, with three sorcs you'll be so
obscenely powerful that you'll get bored very soon (unless you have, uh... research
motivations!! ask User :D )

Posted: Tue Nov 19, 2002 10:07 pm
by UserUnfriendly
well, i am researching the latest immie mod, in which i am in the read me 3!!!!!!!!!!!!! times, and a huge amount of my dialog submissions are probably going to be in the tob version, and my suggestions about the gong quest are in...so i am ego researching, and having fun still slapping around spell 50 and smarter mages...oy.....thats going to be so fun in watchers keep...sigh...

and i am finally going to install multi stronghold and try to do all the strongholds i have never done...hehehhehe...

Posted: Tue Nov 19, 2002 11:51 pm
by UserUnfriendly
besides, i am testing spoofing and cheese tactics against smarter mages, with spell 50 to add to the fun...hehehhehehhe...

so far i have found ways to spoof that pesky telly field stuff, spell immunity alteration, and ways to spoof the script casting inc clouds at you, cast yours first...hehhehehe....

i am looking foward to tob magic casting creatures, some of them are so nasty....