Stinkier cheese with endless spells....spoilers...
Posted: Sat Nov 23, 2002 9:45 pm
well, xyx and alson and littiz you all know as the masters of spells, and endless spells is cheesy and stinky and good....
use cast spell trap and pword kills and stun to recharge your spells via clone, it works, and it is good....
but i once asked littiz if this could be done using staff of magi spell trap, and he told me to follow the directions...well today i remembered this conversation, and tried spell trap via staff with endless spells, and it WORKED!!!!!
now you are getting into the really stinky cheese...
have a mage cast spell trap via staff, and then recharge them, and then take staff, stick into bag of holding, take out, and recast spell trap for next mage.....hehhehehehhehe.....
once a day items can be recharged simply by having more than 0 gold and sticking it in a bag of holding, or gem bag for rings and amulets....
note, this particular bit of cheesy item behavior does NOT work on items from wes, like in item upgrade....but native soa/tob items do work...
now currently i am running thru the smarter mages and spell 50, and about to test out a new exploit, wish me luck...the new smarter liches are immune to sunray!!!! shocked the hell out of me when i sent in aerie with triple sunrays into a lich den, killed all his friends, but the lich was unharmed...it uses protection from energy in its script stacked, to be immune to sunray, and its annoying...i think i have the solution, tho.....
false dawn...the script as far as i know does not make the lich spell immune to evocation, so the confusion ability of false dawn should break the lich script, allowing for easy lich kills using turn undead....hehhehehehheh even tho the energy based damage of false dawn will not harm the lich at all, the confusion ability should break the script, allowing aerie to complete her lich whacking...
i may also have a solution to undead sola, the moondog figurine the ranger stronghold reward has cerberous vision, which should allow me to bypass his spell immunity divination and impr invisibility making him unbreachable...actually i have used detect trap ability before to break his invisibility, its tricky and hard, but the moondog should work too, i dont think its a div spell, more like a special ability.....i have in fact breached him at that point....
oh yeah, found a new trick to use on kurosian, the wujen of annoyance...
breach him, he puts protection from magic weapons right back up, then fire unmagical bolts from firetooth or heavy crossbow of searing at him in improved haste, killed him almost instantly...hahhahahha
his script starts him with spell immunity abjuration, and protection from elements and energy, i think, so he is immune to elemental damage...but his most annoying feature is his protection from magic weapons scrolls,,,,,he keeps casting them until all are gone, i think he has around 10 or so....
but a crossbow of searing or firetooth firing plain bolts punches thru the protection from magic weapons, and the firedamage punches thru his stoneskin....
but his elemental protection prevented the firedamage from hurting him, but if you breach him, he immediately puts back up protection from magic weapons, so the common tactic is to immediately smother him and try to get some damage to him, but HIS SCRIPT DOES NOT PUT HIS ELEMENTAL PROTECTIONS BACK UP!!!!!
so i breached him, and improved hasted my crossbow man, and the plain bolts bounced off his stoneskin, but the included fire damage killed him...got him in 4 rounds...hehehhehehe...
well, soon i get to test out my theories about false dawn, wish me luck....
i WILL cheese smarter mages!!!!

use cast spell trap and pword kills and stun to recharge your spells via clone, it works, and it is good....
but i once asked littiz if this could be done using staff of magi spell trap, and he told me to follow the directions...well today i remembered this conversation, and tried spell trap via staff with endless spells, and it WORKED!!!!!
now you are getting into the really stinky cheese...
have a mage cast spell trap via staff, and then recharge them, and then take staff, stick into bag of holding, take out, and recast spell trap for next mage.....hehhehehehhehe.....
once a day items can be recharged simply by having more than 0 gold and sticking it in a bag of holding, or gem bag for rings and amulets....
note, this particular bit of cheesy item behavior does NOT work on items from wes, like in item upgrade....but native soa/tob items do work...
now currently i am running thru the smarter mages and spell 50, and about to test out a new exploit, wish me luck...the new smarter liches are immune to sunray!!!! shocked the hell out of me when i sent in aerie with triple sunrays into a lich den, killed all his friends, but the lich was unharmed...it uses protection from energy in its script stacked, to be immune to sunray, and its annoying...i think i have the solution, tho.....
false dawn...the script as far as i know does not make the lich spell immune to evocation, so the confusion ability of false dawn should break the lich script, allowing for easy lich kills using turn undead....hehhehehehheh even tho the energy based damage of false dawn will not harm the lich at all, the confusion ability should break the script, allowing aerie to complete her lich whacking...
i may also have a solution to undead sola, the moondog figurine the ranger stronghold reward has cerberous vision, which should allow me to bypass his spell immunity divination and impr invisibility making him unbreachable...actually i have used detect trap ability before to break his invisibility, its tricky and hard, but the moondog should work too, i dont think its a div spell, more like a special ability.....i have in fact breached him at that point....
oh yeah, found a new trick to use on kurosian, the wujen of annoyance...
breach him, he puts protection from magic weapons right back up, then fire unmagical bolts from firetooth or heavy crossbow of searing at him in improved haste, killed him almost instantly...hahhahahha
his script starts him with spell immunity abjuration, and protection from elements and energy, i think, so he is immune to elemental damage...but his most annoying feature is his protection from magic weapons scrolls,,,,,he keeps casting them until all are gone, i think he has around 10 or so....
but a crossbow of searing or firetooth firing plain bolts punches thru the protection from magic weapons, and the firedamage punches thru his stoneskin....
but his elemental protection prevented the firedamage from hurting him, but if you breach him, he immediately puts back up protection from magic weapons, so the common tactic is to immediately smother him and try to get some damage to him, but HIS SCRIPT DOES NOT PUT HIS ELEMENTAL PROTECTIONS BACK UP!!!!!
so i breached him, and improved hasted my crossbow man, and the plain bolts bounced off his stoneskin, but the included fire damage killed him...got him in 4 rounds...hehehhehehe...
well, soon i get to test out my theories about false dawn, wish me luck....
i WILL cheese smarter mages!!!!