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Korgan's quest

Posted: Fri Dec 06, 2002 5:50 am
by Ggral
I'm having trouble getting Korgan's quest to work. Been to Pimlico's estate and got the dialouge to go to the top of the Copper Coronet, but when get up there get the message "have nothing to say to you" from all the ppl in the group up there. Tried with Korgan and my main character. Thanks for any help you can give.

Posted: Fri Dec 06, 2002 10:08 am
by fable
Originally posted by Ggral
I'm having trouble getting Korgan's quest to work. Been to Pimlico's estate and got the dialouge to go to the top of the Copper Coronet, but when get up there get the message "have nothing to say to you" from all the ppl in the group up there. Tried with Korgan and my main character. Thanks for any help you can give.


SPOILER
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.Have you already gone to the vault, as he requested? Once there, he realizes he's been betrayed. Then you should be able to visit the small gang of his former pals above the Copper Coronet. If you've done the first part already, I can't imagine what's wrong.

Posted: Fri Dec 06, 2002 4:29 pm
by Ggral
Yeah, went into the tombs first below the graveyard, got the message from Korgan that allready been looted, then went to Pimilico's, etc. From what I've read about other problems, maybe it's some variable that didn't get changed the way it was supposed to change in the save game file, but I wasn't sure how to fix it. For now, I'm just playing on, but if anyone knows how to fix, thanks.

Posted: Sat Dec 07, 2002 4:20 pm
by Taco Magus
speaking of korgans quest...which tomb do we need to go to? the ones with the spiders nest in the beginging of it? thx

Posted: Sat Dec 07, 2002 4:31 pm
by garazdawi
Originally posted by Taco Magus
speaking of korgans quest...which tomb do we need to go to? the ones with the spiders nest in the beginging of it? thx
IT lies just opposite the entrance to the spiders nest. You first meet lots of undead cominf out of doors. If you see this u know you have come to the right place ;)

Posted: Sat Dec 07, 2002 4:35 pm
by Taco Magus
LOL THX!!! i was getting my head handed to me on a silver platter in the spider tomb. thx again!!!! :D

Posted: Sat Dec 07, 2002 6:41 pm
by Koveras
From my experience, Shagbag was supposed to initiate the conversation. So when you forced talked, the trigger was bypassed somehow. I think killing them without talking to them is alright as well, as long as Korgan says something after everyone is dead.

Posted: Sat Dec 07, 2002 6:44 pm
by fable
Originally posted by Ggral
Yeah, went into the tombs first below the graveyard, got the message from Korgan that allready been looted, then went to Pimilico's, etc. From what I've read about other problems, maybe it's some variable that didn't get changed the way it was supposed to change in the save game file, but I wasn't sure how to fix it. For now, I'm just playing on, but if anyone knows how to fix, thanks.


You just simply approached Shagbag? Or did you do as Koveras thinks, use forced talk on him? I never use that; it breaks more than it works, and it's cheese of the strongest kind.