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Cheese

Posted: Mon Dec 23, 2002 4:18 am
by Stilgar
Anyone noticed that there are no cheesy tactics posted for NWN
(Maybe that's cause of the lack of UserUnfriendly)

But now that I think about it, there aren't alot of cheese-options, the AI is much better, and the characters less powerfull.
But still there has to be a little gorgonzola in the game,
anyone found some?

(maybe it comes with the new rat-update)

Use this thread to post all you're cheese!

Posted: Mon Dec 23, 2002 9:13 am
by Nightmare
Cheese? I don't know....in PS:T, you could buy cheese...don't think you can in NWN...

:p

I don't know too many cheesy tactics yet, as I've yet to explore the higher levels in the game (been playing on Argyle and I keep dying...go level ones!). :o

Posted: Tue Dec 24, 2002 11:53 am
by Xyx
The game has a lot of inbuilt cheese already. PCs move faster and see further than enemies, for example. The AI still sux0rz horribly, only very slightly less than in BG (opening doors is all that comes to my mind). Summoning spells last a hundredfold longer than they should, familiars can tank, and don't even get me started on the Tab thingy.

Posted: Sat Dec 28, 2002 9:04 am
by Xandax
Cheese isn't needed imo, due to the fact that the game isn't really that hard. Maybe with some modules and such cheese is much more common, but not in the "off the self" campaing.

The only major cheese I know of (of the top of my head) is the use of Stone of Recall, sometimes I was almost dissapointed in myself due to using it so often :D

Posted: Sat Dec 28, 2002 9:09 pm
by MrSpiffo
Tab thingy?

Posted: Thu Jan 02, 2003 7:04 pm
by Nightmare
Originally posted by MrSpiffo
Tab thingy?


Press the Tab key, all enemies in your area light up, regardless if they are around corners or whatever. Its cheesy. :rolleyes: :o

Posted: Thu Jan 02, 2003 9:07 pm
by Commoner
The single most powerful aspect of the game that I know of is the spell 'Harm,' which almost always works on dragons and many others that would be otherwise be tough to beat. Besides, cleric's turn undead ability is now almost overpowered. A ranger's firepower is now comparable to a nailclipper nibbling away a thin sheet of organic material that is fingernail. Sorcerers are overpowered as well, and henchmen are often more powerful than the player character (which can be said to be in-game cheese). The abuse of use any items by bards is very powerful as well. In many ways, some characters are overpowered and others overestimated such that their powers are now considerably lower.