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Dungeon-Be-Gone V1.2 Released!
Posted: Fri Dec 27, 2002 5:37 pm
by jcompton
Blue (Victoria Joyner) has released the latest edition of Dungeon-Be-Gone, the Chateau Irenicus skip mod.
V1.2 includes a Spanish translation from CLAN DLAN as well as tweaks to the items and experience Jasper St. Baird gives you as he zaps you to the exit.
DBG can be downloaded from
http://www.forgottenwars.net/dbg and support forums for DBG as well as other Forgotten Wars mods can be found at
http://forums.forgottenwars.net .
Posted: Fri Dec 27, 2002 6:07 pm
by fable
I couldn't get through all that UGO garbage to the file. There was a list of possible downloads featuring the word "dungeon," but none of them included Dungeon Be Gone.
Posted: Fri Dec 27, 2002 9:46 pm
by jcompton
You want:
3D Downloads (Texas):
DOWNLOAD
and click the word "DOWNLOAD".
We always endeavor to add other mirrors when possible.
Posted: Tue Dec 31, 2002 1:00 am
by fable
I've had problems installing this mod. The archive unzips correctly, but when I try double-clicking on the executable, it claims it can't find several files which are in fact in the same directory (the SoA directory). Anyone have the same problem, or at least a fix for this?
Posted: Tue Dec 31, 2002 11:51 am
by jcompton
That's your problem: they're in the SOA dir, not the "jassy" dir, because you're not extracting with Use Folder Names, you're probably just dragging everything out of the WinZip window.
Use Extract, Use Folder Names.
For the next version, I'll see if we can start doing the NSIS installer we use for Kelsey and the NPC Flirt Packs. We didn't at first because Blue just wanted it to go out the door promptly.
Posted: Tue Dec 31, 2002 12:01 pm
by fable
Actually, I had on "use folder names," while unzipping in my main SoA directory. Checked it several times. The Jassy directory has 11 files in it, and four sub-directories: audio, backup, English, and Spanish. The other files it seeks are still in the SoA directory--which I agree, is strange, if you expected them to be in Jassy.
Could you provide a list of the files that I should add to the directory? I'll move 'em, and continue from there.
Posted: Tue Dec 31, 2002 1:44 pm
by Baldursgate Fan
Hi Fable:
Have you tried uninstalling and reinstalling? Maybe that will work.
Posted: Tue Dec 31, 2002 6:42 pm
by fable
Originally posted by Baldursgate Fan
Hi Fable:
Have you tried uninstalling and reinstalling? Maybe that will work.
But you see, it's never been installed. The problem occurs during the unzipping phase. Installation is aborted, because several files haven't been installed in the proper subdirectory. I'm just waiting to find out what files that jassy subdirectory actually requires; then I'll move 'em, and start installing, again.
Posted: Wed Jan 01, 2003 12:53 pm
by fable
Got it to work. The problem wasn't any option I'd chosen in unzipping (really, now: the automatic assumption of user failure on the part of programmers may be universal, but it's not universally accurate), but some feature in the Explorer substitute I've been using, TurboBrowser 2001. The latter is an excellent program that has developed a fine niche market over a decade, and I've had no difficulties with it, before; it also does a lot more than Windows Explorer. But in this case, for some reason, the install process was being aborted as the setup program couldn't sense the other (correctly) unzipped files it needed.
As soon as I unzipped the main zipfile in Windows Explorer, the setup program initialized itself. Everything proceeded smoothly.
@JCompton, you may want to note an incompatibility within your notes with TurboBrowser 2001. or, at least, test it, if you have the time. (Mind, I'm not trying to tell you your business, though it probably looks that way. It's only that including such a mention will prevent others from suffering from the same frustration. And, arguably, your product doesn't deserve the hassles.)
Posted: Wed Jan 01, 2003 11:25 pm
by jcompton
Originally posted by fable
Got it to work. The problem wasn't any option I'd chosen in unzipping (really, now: the automatic assumption of user failure on the part of programmers may be universal, but it's not universally accurate),
Nearly all install failures on WeiDU mods packaged this way are attibutable to some sort of "extracted wrong" problem, so...
But in this case, for some reason, the install process was being aborted as the setup program couldn't sense the other (correctly) unzipped files it needed.
Huh. I'm not sure I understand, but I'll note it to Blue.
In any event, though, I'll make a nice front-end .exe installer the next time around.
Posted: Thu Jan 02, 2003 4:35 pm
by fable
Huh. I'm not sure I understand, but I'll note it to Blue.
FWIW, I'd unzipped the files from within Turbo Browser, and ran the proper setup executable. It would then note that it couldn't find certain files it needed to decompress--despite the fact that those files were in either my SoA directory, or the Jassy sub-directory.
But when I ran the setup executable in Windows Explorer, it automatically sensed the files, and decompressed everyone of them.
Incidentally, cute dialog. I would say more, but I don't want to spoil it for anybody else.

Posted: Thu Jan 02, 2003 6:47 pm
by jcompton
Originally posted by fable
Incidentally, cute dialog. I would say more, but I don't want to spoil it for anybody else.
All the dialogue writing is Blue's, I'm only responsible for the delivery of the lines.
Posted: Thu Jan 02, 2003 7:13 pm
by fable
Originally posted by jcompton
All the dialogue writing is Blue's, I'm only responsible for the delivery of the lines.
In that case, wonderfully over-the-top delivery. Sort of made me feel what it might be like if one of the cherubs in Cocteau's brilliant Beauty and the Beast went to Michael Jackson for acting hints.

Posted: Tue Jan 07, 2003 4:04 am
by Baldursgate Fan
DBG 1.2 doesn't work for me. It says there is a file missing when I tried to install it. Strange.
Posted: Tue Jan 07, 2003 3:05 pm
by jcompton
You sure you extracted it properly? Use Folder Names? What exactly is it complaining about?
Posted: Tue Jan 07, 2003 6:01 pm
by Taco Magus
I like this! worked fine for me till i exited the dungeon. then it made the game crash. but the 2nd try worked like a charm

Posted: Wed Jan 08, 2003 1:45 am
by jcompton
Hmmm. I occasionally have seen the game crash on narration screen transitions ("The tunnel opens" or whatever) without any mods. Hopefully, it was just that.

Should have been because from a technical standpoint, DBG is a very, VERY simple mod that really doesn't do very much.
Posted: Wed Jan 08, 2003 3:24 am
by Baldursgate Fan
Wel, still can't install it. It says there is a "parsing error" as a tk file is not found.
I tried to figure what that meant, and after a few tries, gave up.
Posted: Wed Jan 08, 2003 4:54 pm
by jcompton
If it can't find your .tlk file, it means you're putting things in the wrong directory.
DBG 1.3 will have a nice NSIS (Kelsey-style) installer, including the directory sniffer, so hopefully you'll have better luck.
Posted: Wed Jan 08, 2003 9:51 pm
by Baldursgate Fan
Ok, thanks Jason. I will wait for 1.3.