Insurrection Review
Posted: Sun Jan 05, 2003 5:34 am
No, this isn't a thread about the third-worst Star Trek movie, but rather the second book in R.A. Salvatore's War of the Spider Queen series, Insurrection by Thomas M. Reid. It follows Dissolution by Richard Lee Byers as the second book in a six volume series that will feature a common storyline, but six different authors, similar to the New Jedi Order of the Star Wars Expanded Universe.
Consider this my spoiler warning!!!! If you do not want to be spoiled, stop reading now!!!
I do not have the book in front of me right now, so I apologise in advance for spelling any of the drow names wrong.
Insurrection picks up with five drow and a half-demon journeying from Menzoberranzan to Ched Nasad. The leader of this troupe is Quenthal Baenre, Mistress of Arach-Tinilith. Along for the ride are Feryl Zuvirr, an ambassador from Ched Nasad who the Baenres think is a spy; Phaun Mizzym, master of Sorcere; Ryld, master of Melee-Methargee; Valas, a scout and also master of Melee Methargee; and Jaggred, Triel Baenre's half-demon son.
The reason for the outing is because Lloth had abandoned her clerics; there is no clerical magic to be had among anyone in Menzoberranzan, and Triel Baenre, the matron mother of the ruling house, wants to know why. Particularly upset at this are the female drow, who rule the matriarchial society with the divine power of Lloth's magic. Triel sends the group to Ched Nasad to see if Lloth has abandoned all drow, or just those in Menzoberranzan.
There is a second plot involving one of the lower houses in Ched Nasad attempting to improve its standing in the city pecking order by enlisting an army of dreuger dwarves to fight a battle for them. Unlike Dissolution, there aren't four or five layers of plot and sub-stories running around and there aren't many major plot twists.
Like Salvatore and Byers, Reid is big on fighting, but unlike Salvatore, he's not very good at it. In fact, the last third of the book is pretty much one big battle that gets rather tedius after the first twenty pages. Also unlike Byers, Reid doesn't really capture the mood of drow society and he is far less into the subtle nuances of drow politics.
Still, the book isn't all bad and it does a good job of advancing the plot of the story arc. Unfortunately, Reid concentrates the majority of his character development on Phaun, and all of the other characters are two-dimensional archetypes and Phaun is interesting but not compelling enough to drive the book himself. I also found Reid's style to be dry and hard to read. Dissolution was fast-paced book as was The Thousand Orcs; I finished each in a day, but Insurrection took me several settings and a couple of weeks to get through.
I'm not sure what Salvatore has to do with the books; his name is on them and his fingerprints are on the blueprints, but to the best of my knowledge, he didn't have any direct part in their direction; I think they just wanted to use "his" characters and cash in on some name recognition.
As an individual work, Insurrection leaves a lot to be desired; however, it's not intended to stand on its own, although that doesn't make it any easier to read. If you're into Forgotten Realms books, or you want to see how R.A. Salvatore's War of the Spider Queen turns out, you should pick it up, just don't set your expectations too high.
Overall rating: 5.5 out of 10
Consider this my spoiler warning!!!! If you do not want to be spoiled, stop reading now!!!
I do not have the book in front of me right now, so I apologise in advance for spelling any of the drow names wrong.
Insurrection picks up with five drow and a half-demon journeying from Menzoberranzan to Ched Nasad. The leader of this troupe is Quenthal Baenre, Mistress of Arach-Tinilith. Along for the ride are Feryl Zuvirr, an ambassador from Ched Nasad who the Baenres think is a spy; Phaun Mizzym, master of Sorcere; Ryld, master of Melee-Methargee; Valas, a scout and also master of Melee Methargee; and Jaggred, Triel Baenre's half-demon son.
The reason for the outing is because Lloth had abandoned her clerics; there is no clerical magic to be had among anyone in Menzoberranzan, and Triel Baenre, the matron mother of the ruling house, wants to know why. Particularly upset at this are the female drow, who rule the matriarchial society with the divine power of Lloth's magic. Triel sends the group to Ched Nasad to see if Lloth has abandoned all drow, or just those in Menzoberranzan.
There is a second plot involving one of the lower houses in Ched Nasad attempting to improve its standing in the city pecking order by enlisting an army of dreuger dwarves to fight a battle for them. Unlike Dissolution, there aren't four or five layers of plot and sub-stories running around and there aren't many major plot twists.
Like Salvatore and Byers, Reid is big on fighting, but unlike Salvatore, he's not very good at it. In fact, the last third of the book is pretty much one big battle that gets rather tedius after the first twenty pages. Also unlike Byers, Reid doesn't really capture the mood of drow society and he is far less into the subtle nuances of drow politics.
Still, the book isn't all bad and it does a good job of advancing the plot of the story arc. Unfortunately, Reid concentrates the majority of his character development on Phaun, and all of the other characters are two-dimensional archetypes and Phaun is interesting but not compelling enough to drive the book himself. I also found Reid's style to be dry and hard to read. Dissolution was fast-paced book as was The Thousand Orcs; I finished each in a day, but Insurrection took me several settings and a couple of weeks to get through.
I'm not sure what Salvatore has to do with the books; his name is on them and his fingerprints are on the blueprints, but to the best of my knowledge, he didn't have any direct part in their direction; I think they just wanted to use "his" characters and cash in on some name recognition.
As an individual work, Insurrection leaves a lot to be desired; however, it's not intended to stand on its own, although that doesn't make it any easier to read. If you're into Forgotten Realms books, or you want to see how R.A. Salvatore's War of the Spider Queen turns out, you should pick it up, just don't set your expectations too high.
Overall rating: 5.5 out of 10