best classes for the subraces?
Posted: Tue Jan 07, 2003 10:52 am
using the info from the thread about the best stats for each class, I was wondering what everyone's thoughts are for which class best takes advatage of the advantages/disadvantages of the various races?
humans - could be anything, I would think that the extra skill pts and bonus feat would be best suited to a fighter, but could possibly be useful for a rogue to get most of the rogue skills, or also a spellcaster to get all of the useful rogue skills...
aasimer - +2 wis/cha, elemental resistance, ECL - paladin comes to mind for this one, though I would think a cleric or a monk would also be able to take advatage of the bonuses the best, perhaps also a bard
tiefling - +2 int/dex, +hide/move sliently, elemental resistance, -2 cha, ECL - rogue comes to mind for this because of the bonuses, possibly also a spellcaster?
shield dwarf - +2 con, + save throws, -2 cha - this seems to be best suited to a front line tank, probably a fighter
gold dwarf - same as shield dwarf, but -2 dex instead of cha - seems to be a fighter as well, though perhaps he could be a bard? or maybe a paladin?
duergar - +2 con, + move silently, invisibility 1/day, -4 cha, ECL - seems to be best suited as a fighter as well, possibly a rogue, or maybe can be dual classed as a fighter/rogue to provide the party with rogue duties and eliminate the rogue from the party...
moon elf - +2 dex, + search, -2 con - seems best suited as a rogue or a spellcaster, possibly a cleric who never sees melee action
drow - +2 dex/int/cha, spell resistance, -2 con, ECL - seems best suited as a sorc/wizard, possibly a bard as well. could also be a rogue-type char. probably not a front-line fighter due to the -2 con...
wild elf - +2 dex, + search, -2 int - seems best suited as a rogue or missle support char
lightfoot halfling - +2 dex, + move silently, -2 str - not a frontline fighter, but possibly a good rogue, maybe a good spellcaster as well, might also be useful to dual class with some rogue levels to eliminate the rogue from your party
strongheart halfling - same as lightfoot, but get extra feat at start, and lose bonus for throwing weapons - probably same as above
ghostwise halfling - almost same as other halflings, has bigger throwing weapons bonus, can set natural snares - possibly a druid or ranger/rogue? dont see them as a frontlie fighter, either...
half-elves - + search, + ench saves, immunity to sleep spells - possibly as a fighter/rogue, it seems to me that the + ench saves and sleep immunity are not worth giving up the extra skill pts that a human-only gives you...
half-orc - +2 str, darkvision, -2 int/cha - definitely a frontline fighter and tank
gnome - +2 con, + alchemy, -2 str - seems it could be a good cleric or possibly a monk or druid, though I would think that -2 str would keep the player from wanting him in the front lines...
svirfneblin - +2 dex/wis, spell resistance, natural spell ability, -2str, -4 cha, ECL (worst ECL) - seems best suited to be a cleric or perhaps a monk... definitely not the talker of the group, and shouldnt be a frontline fighter.
thoughts from others?
also, is the tradeoff of bonuses, natural resistances, spell resistance, etc worth the ECL penalty, in your opinoin?
if so, is it better to have a party of all ECL char so that they progress at about the same rate? or is it better to just put one or two in with the rest of your party non-ECL races?
I heard somewhere else that there is a quest reward book that will award 10k exp to whoever reads it, is that something that would be beneficial to just give to your ECL party member to try to get them to catch up a little bit?
thanks once again...
humans - could be anything, I would think that the extra skill pts and bonus feat would be best suited to a fighter, but could possibly be useful for a rogue to get most of the rogue skills, or also a spellcaster to get all of the useful rogue skills...
aasimer - +2 wis/cha, elemental resistance, ECL - paladin comes to mind for this one, though I would think a cleric or a monk would also be able to take advatage of the bonuses the best, perhaps also a bard
tiefling - +2 int/dex, +hide/move sliently, elemental resistance, -2 cha, ECL - rogue comes to mind for this because of the bonuses, possibly also a spellcaster?
shield dwarf - +2 con, + save throws, -2 cha - this seems to be best suited to a front line tank, probably a fighter
gold dwarf - same as shield dwarf, but -2 dex instead of cha - seems to be a fighter as well, though perhaps he could be a bard? or maybe a paladin?
duergar - +2 con, + move silently, invisibility 1/day, -4 cha, ECL - seems to be best suited as a fighter as well, possibly a rogue, or maybe can be dual classed as a fighter/rogue to provide the party with rogue duties and eliminate the rogue from the party...
moon elf - +2 dex, + search, -2 con - seems best suited as a rogue or a spellcaster, possibly a cleric who never sees melee action
drow - +2 dex/int/cha, spell resistance, -2 con, ECL - seems best suited as a sorc/wizard, possibly a bard as well. could also be a rogue-type char. probably not a front-line fighter due to the -2 con...
wild elf - +2 dex, + search, -2 int - seems best suited as a rogue or missle support char
lightfoot halfling - +2 dex, + move silently, -2 str - not a frontline fighter, but possibly a good rogue, maybe a good spellcaster as well, might also be useful to dual class with some rogue levels to eliminate the rogue from your party
strongheart halfling - same as lightfoot, but get extra feat at start, and lose bonus for throwing weapons - probably same as above
ghostwise halfling - almost same as other halflings, has bigger throwing weapons bonus, can set natural snares - possibly a druid or ranger/rogue? dont see them as a frontlie fighter, either...
half-elves - + search, + ench saves, immunity to sleep spells - possibly as a fighter/rogue, it seems to me that the + ench saves and sleep immunity are not worth giving up the extra skill pts that a human-only gives you...
half-orc - +2 str, darkvision, -2 int/cha - definitely a frontline fighter and tank
gnome - +2 con, + alchemy, -2 str - seems it could be a good cleric or possibly a monk or druid, though I would think that -2 str would keep the player from wanting him in the front lines...
svirfneblin - +2 dex/wis, spell resistance, natural spell ability, -2str, -4 cha, ECL (worst ECL) - seems best suited to be a cleric or perhaps a monk... definitely not the talker of the group, and shouldnt be a frontline fighter.
thoughts from others?
also, is the tradeoff of bonuses, natural resistances, spell resistance, etc worth the ECL penalty, in your opinoin?
if so, is it better to have a party of all ECL char so that they progress at about the same rate? or is it better to just put one or two in with the rest of your party non-ECL races?
I heard somewhere else that there is a quest reward book that will award 10k exp to whoever reads it, is that something that would be beneficial to just give to your ECL party member to try to get them to catch up a little bit?
thanks once again...