An odd Edwin sequencer problem
Posted: Tue Feb 11, 2003 11:26 am
I had this odd anomaly at the end of BGII, where Edwin would lose both stoneskins and his sequencer, while the icons stayed up on his portrait. (His paper doll and screen appearances went back to normal color) It happened on two occasions, after the two final fights with Irenicus. Essentially, it left Edwin unable to use sequencers or triggers, which would be bad
Fortunately, I had multiple saves, and could simply reload and ensure he used the trigger before the fight concluded, though it took a few tries to establish exactly where the problem occured. This didn't happen with Jan, who had skins and a trigger active through both with no problems. Fwiw, the install is a vanilla SoA/ToB version, running under core rules, which I had installed the Bioware patch on prior to isntalling ToB, no patches since.
Anyway, two questions emerge:
1) Has this happened to anyone else?
2) The ToB manual says there is a contingency/trigger button in the spellbook to access a screen where you can cancel triggers if you want - I couldn't find it, can anyone help locate it? Or is it a fiction?
Thanks in advance!
Fortunately, I had multiple saves, and could simply reload and ensure he used the trigger before the fight concluded, though it took a few tries to establish exactly where the problem occured. This didn't happen with Jan, who had skins and a trigger active through both with no problems. Fwiw, the install is a vanilla SoA/ToB version, running under core rules, which I had installed the Bioware patch on prior to isntalling ToB, no patches since.
Anyway, two questions emerge:
1) Has this happened to anyone else?
2) The ToB manual says there is a contingency/trigger button in the spellbook to access a screen where you can cancel triggers if you want - I couldn't find it, can anyone help locate it? Or is it a fiction?
Thanks in advance!