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Perfect party

Posted: Wed Feb 19, 2003 10:30 am
by Rahvin
Ok, I just started a new game, havn't played it at all, so now is the time to make changes. Please make suggestions.

I have:
wild elf sorceror, I was gonna keep him a sorc the whole way
Human ranger, multi to rogue for rest of game, maybe include one level of barb
human monk of broken ones, to multi to cleric at ??
sheild dwarf true fighter
half orc true barbarian
human wizard to dual to fighter later, should i delete and start him as a fighter??

Anyways, suggestions please.

Posted: Wed Feb 19, 2003 10:38 am
by lonely wolf
i would start him as a cleric actually...

Posted: Wed Feb 19, 2003 10:42 am
by Rahvin
ok, and how bout the wizard>fighter? I'm thinking maybe I should flip em around

Posted: Wed Feb 19, 2003 3:39 pm
by Gruntboy
There's no such thing as a perfect party. :D

Posted: Thu Feb 20, 2003 4:21 am
by lompo
Originally posted by Rahvin

wild elf sorceror, I was gonna keep him a sorc the whole way
Human ranger, multi to rogue for rest of game, maybe include one level of barb
human monk of broken ones, to multi to cleric at ??
sheild dwarf true fighter
half orc true barbarian
human wizard to dual to fighter later, should i delete and start him as a fighter??


1) ok for sorcerer, keep him pure, consider also Aesimar.
2) ok, but start it as rogue (you get much more skill points), then as you like give him one lev. of ranger and/or barb./bard and/or two lev. of fighter (up to your liking). consider also another race (halfling or tiefling, they both have some good advantage);
3) pure cleric, don't loose lev. with it, you need the cleric to be the highest lev. possible for healing and summoning undead (higher the lev. stronger the undead). Also he will be using heavy armour so no bonus of wis to Ac, so the only bonus is evasion, it's not worthy the loss af one lev.
4)ok, maybe add a coupple of lev. of Palladin for the class bonuses and the option to use a certain item for paladin only;
5)ok, consider 4 lev of fighter for weap. spec.
6)Arghhh! wiz and fighter don't fit!! A spellcaster needs lev., the higher the more effective are his spells, so if you want to mc, do it for only very few lev, if the bonus of the other class conensate the loss of lev. What benefit gives a fighter to a wiz? none, he wan't melee, so if you want mc a wiz. for me the option are rogue, two lev. for evasion or better monk one lev. for evasion and higher movement rate (don't consider the bonus to ac, is very unlikely that an efficient built for a wiz can have max Int, max Dex, high Con and also high wis), but remember that an extra wiz. lev is almost always a better option.

Posted: Thu Feb 20, 2003 11:31 am
by Rahvin
aight thanks guys. Actually, now I'm thinkin I'm gonna try the upp, with a few small changes. So anyways, thanks again

Posted: Thu Feb 20, 2003 2:04 pm
by Phantom Lord
Originally posted by Gruntboy
There's no such thing as a perfect party. :D
Damn, you took the words out of my mouth ... any party that is not actually designed to be substandard will do. Some people prefer melee, others spellcasting. Some have many ecl chars, others don't. In the end end it doesn't matter if your fighter deals 30 or 28 max damage, it only matters if you enjoy playing the party.

:)

Posted: Fri Feb 21, 2003 9:47 am
by Rahvin
yea, by perfect I meant "good" but whatever :) I like melee, but from what I hear they suck in HoF so I made a mainly spellcaster group

Posted: Sun Feb 23, 2003 1:30 pm
by lonely wolf
i think you chose right! :D

Posted: Mon Feb 24, 2003 2:06 pm
by Phantom Lord
Originally posted by Rahvin
yea, by perfect I meant "good" but whatever :) I like melee, but from what I hear they suck in HoF so I made a mainly spellcaster group
I took a look at HoF equipment with Dale Keeper 2, not sure if melee is such a bad idea. Another question is if a party should be played with HoF in my mind. On the other hand, I've played BG1 with BG2 in mind ...

Posted: Wed Feb 26, 2003 2:43 am
by lompo
Originally posted by Phantom Lord
I took a look at HoF equipment with Dale Keeper 2, not sure if melee is such a bad idea. Another question is if a party should be played with HoF in my mind. On the other hand, I've played BG1 with BG2 in mind ...


Monsters have hundreds of hp and deal enormous amount of damage, so summons are better to take damage and magic is more effective than iron (expecially enchantment spells);
I think so, some built for HoF are probably not so effective in normal, typically the extreme ECL classes are penalized in normal, but shine in HoF.

Posted: Wed Feb 26, 2003 10:36 am
by lonely wolf
what is dale keeper?

Posted: Wed Feb 26, 2003 10:58 am
by Stilgar
Originally posted by lonely wolf
what is dale keeper?
An editing program for Icewindale.
See the spoiler thread for a link.

Posted: Thu Feb 27, 2003 11:33 am
by lonely wolf
thank's stilgar, i have dalekeeper now!

Posted: Sat Mar 01, 2003 9:42 am
by Rahvin
i got it too :)

Posted: Sat Mar 01, 2003 12:16 pm
by lonely wolf
can you create worlds with dalekeeper? (i didn't seem to have a world creation icon in my dalekeeper...)

Posted: Sat Mar 01, 2003 10:29 pm
by Baldursgate Fan
can you create worlds with dalekeeper? (i didn't seem to have a world creation icon in my dalekeeper...)


No, you can't; you can only edit your stats and items with it, not create worlds. I think Team BG toolset allows you to do it. They have two mods for Icewind Dale, but none yet for IWD2. You may like to take a look here