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Wild Mage Woes

Posted: Wed May 28, 2003 3:24 pm
by majoola
Hello, everyone.
I've just started on my mage only party the other day and have currently recruited Aerie, Jan, and Kelsey (will get Edwin and Imoen). I'm playing as a wild mage (already had a cow dropped on myself a few times; also demons gated in) and plan on playing without reloading regardless of the outcomes of my wild surges. So when I had a sex change and became a white-haired woman in the middle of the government district, I just had a laugh and continued to play, thinking that I would eventually change back somehow--possibly another wild surge. After resting my character found himself back to his old bearded self and I went on with other quests afterwards. Well I kept going until I got to the Copper Coronet and had Aerie talk to the elven womanizer (forgot his name), and was surprised when she got no banter... and looked on the character screen to find that "she" was a male. My stray fireball must have hit myself and Aerie-->wild sex changes... I have my mages stoneskinned and robed; kinda hard to tell at times. I've had a few talks with her after the encounter, andI was just wondering if there is a way to change her back (she didn't change back like my pc did) into a woman, and whether this would have an effect on any romances/dialogues/etc. Or I'll just have to keep playing with Aerie as a male... :eek:

Posted: Wed May 28, 2003 4:33 pm
by JackOfClubs
I don't believe it will affect the romance if it is already started. There is a variable called AerieMatch which will be set to 1 if you are able to have a romance with her and I am pretty sure this check is only made once, when you first add her to the party.

The only way to change her gender would be to cheat in a Girdle of Masculinity/Femininity ("BELT05"). Or you could just use ShadowKeeper to change it manually.

But since you are committed to not reloading due to the affects of wild surges, I would just leave things as they are. The main attraction of wild mages seems to be the random element that they add to the adventure. (I would say that is the only attraction.) You just need to embrace the madness...

Posted: Wed May 28, 2003 5:58 pm
by majoola
Originally posted by JackOfClubs
You just need to embrace the madness...
Yes, madness is good. I'll have her wearing that girdle hoping for the improbable coincidence of another wild surge changing her back--or would it change it to male again? *sigh* :D Thanks for the reply.

Posted: Thu Jun 05, 2003 4:37 am
by Xyx
The main attraction of wild mages seems to be the random element that they add to the adventure. (I would say that is the only attraction.)

Well, that and the fact that Nahal's Reckless Dweomer is potentially the most powerful spell in the game, of course. ;)

Posted: Thu Jun 05, 2003 11:13 am
by Galuf the Dwarf
Of course, another item that acts about as random as a Wild Magic is the Wand of Wonder. The spell it casts is random, and you could hope to cast a fireball with it, but you'll suddenly cast Stinking Cloud spell on your own guys. Wierd.

I'll never forget gating in two demons in the prologue dungeon when I tried being a Wild Mage a couple years ago. So you can actually have a cow drop on your character? Wierd. :eek:

Posted: Thu Jun 05, 2003 3:01 pm
by Numinor
Wild Surges can cause a lot of funny stuff, including:
  • Caster's sex changed
  • a cow dropping on your head
  • party looses all gold (not very funny :D )
  • summon a lot of squirrels
  • Entire area explored
  • All weapons in the area glow
  • Target's sex changed


For a complete list see
http://www.planetbaldursgate.com/bg2/ch ... urge.shtml

"Targets's sex changed" can cause very weird results for creatures that don't have a male/female "counterpart", for example, a male Bodhi is a rabbit :D

Posted: Thu Jun 05, 2003 3:11 pm
by Galuf the Dwarf
Originally posted by Numinor
Wild Surges can cause a lot of funny stuff, including:
  • Caster's sex changed
  • a cow dropping on your head
  • party looses all gold (not very funny :D )
  • summon a lot of squirrels
  • Entire area explored
  • All weapons in the area glow
  • Target's sex changed


For a complete list see
http://www.planetbaldursgate.com/bg2/ch ... urge.shtml

"Targets's sex changed" can cause very weird results for creatures that don't have a male/female "counterpart", for example, a male Bodhi is a rabbit :D


So what are some of the most beneficial wild surges? (just as an example)

I've read the manual before, but I'm afraid my eyes will pop out of their sockets from the small, tight and long print, literally. ;)

Posted: Thu Jun 05, 2003 3:39 pm
by Numinor
One of the best possible results would be:
Cast Reckless Dweomer, wild surge is "Roll 4 times" (that means 4 wild surges occur)

1 : Spell fired. Caster also recuperated as if rested
2: Spell casts at double effectiveness
3: Spell affects all enemies in area of effect
4: -4 to target's saving throw

If this nearly impossible combination of wild surges would happen when you cast a Dragon's Breath for example, all enemies would individually be hit by a double damage Dragon Breath (and by the other Dragon Breathes (sp?) cast on the nearby enemies), their saving throws would be reduced by 4 and your mage has all his spells ready again... Almost impossible, but funny :D

Posted: Thu Jun 05, 2003 6:27 pm
by Galuf the Dwarf
Originally posted by Numinor
One of the best possible results would be:
Cast Reckless Dweomer, wild surge is "Roll 4 times" (that means 4 wild surges occur)

1 : Spell fired. Caster also recuperated as if rested
2: Spell casts at double effectiveness
3: Spell affects all enemies in area of effect
4: -4 to target's saving throw

If this nearly impossible combination of wild surges would happen when you cast a Dragon's Breath for example, all enemies would individually be hit by a double damage Dragon Breath (and by the other Dragon Breathes (sp?) cast on the nearby enemies), their saving throws would be reduced by 4 and your mage has all his spells ready again... Almost impossible, but funny :D


*takes out a tape recorder* Note to self: make one of next BG1 characters be a mage to make into a Wild Mage.

Can Half-Elves and Elves become Wild Mages, or just Humans?

Posted: Fri Jun 06, 2003 5:14 am
by Numinor
Humans, Elves, Half-Elves and Gnomes :D

Posted: Fri Jun 06, 2003 5:39 am
by IHateUsernames
the best wild surge i have ever got would be
roll 4 more
something
somethig
something
roll 4 more
something
something
something
roll 4 more
soething
something
something
something

Cant remember esactly what happened but at least 2 cows

Tat looked really great