Warning to spellcasters about Mislead, one of best spells in game!
Posted: Sun Sep 30, 2001 12:44 am
Ok, currently playing bg2 with tob installed and both full eng patch and kevin patch installed...
used mislead to take on elemntal lich for kangaxx ring, mislead with spell immunity and just blast away with eneregy blades, its immune to elemental damage and so I did it the easy way...
finished job, got the legs, I think and started off to docks to get my ring. realized never saw mislead decoy unsummoned message, then went back and it popped out of existance!!! WTF!!!!
Mislead duration was long done, but the decoy stayed at the same map after i left. treat the decoy as a summon, like mswords or spiders, make sure, especially in a one room map you don't leave until dispelled.... this may or may not affect your sability to cast mislead in the future, but almost certainly will affect the summon creatuer count!!!
Be careful, we have all heard stories of summons scattered around the entire country of amn, and mages and sorcs being unable to summon skellies and swords casue they had not disposed of summons five saves back!!!!
this is only a possible problem in small maps or near the end of a dungeon, when loot is yours and ya just want to blow th place...
this has been a public service announcement by Userunfriendly, from the local sorceror union. remember to keep your robes dry cleaned at all times and your wands polished, as a slovenly sorceror makes us look bad to those darned mages and clerics...
used mislead to take on elemntal lich for kangaxx ring, mislead with spell immunity and just blast away with eneregy blades, its immune to elemental damage and so I did it the easy way...
finished job, got the legs, I think and started off to docks to get my ring. realized never saw mislead decoy unsummoned message, then went back and it popped out of existance!!! WTF!!!!
Mislead duration was long done, but the decoy stayed at the same map after i left. treat the decoy as a summon, like mswords or spiders, make sure, especially in a one room map you don't leave until dispelled.... this may or may not affect your sability to cast mislead in the future, but almost certainly will affect the summon creatuer count!!!
Be careful, we have all heard stories of summons scattered around the entire country of amn, and mages and sorcs being unable to summon skellies and swords casue they had not disposed of summons five saves back!!!!
this is only a possible problem in small maps or near the end of a dungeon, when loot is yours and ya just want to blow th place...
this has been a public service announcement by Userunfriendly, from the local sorceror union. remember to keep your robes dry cleaned at all times and your wands polished, as a slovenly sorceror makes us look bad to those darned mages and clerics...