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shapeshifting

Posted: Sat Aug 23, 2003 12:15 am
by SweetTooth!
Does a druid need to reach a high level to be able to shapeshiftor its an ability u get due to a certain package?
If ur an evel priest like in the bg series do u take control over the undead like in the bg series?

Posted: Sat Aug 23, 2003 1:41 am
by Aegis
Again, the manual can answer many questions.

Anyway, Druids must be level 5 before they can shape shift.

Priests, no matter what alignment, can only turn the undead, not control them. There is a spell which allows you to summon undead, but that's the closest you can get to controlling the undead.

Posted: Sat Aug 23, 2003 2:15 am
by mordib
tacking this on rather than starting a new thread with a similiar name...

could someone try and explain to me in lamens terms how damage is calculated when as a druid you have shapeshifted and have successfully hit an opponent?

I understand that no equipment bonuses count but am more than a little confused how the damage is then worked out...

m.

Posted: Sat Aug 23, 2003 2:26 am
by Xandax
You do unarmed attacks plus a damage bonus and with an attack bonus depending on the wild shape you have taken.

Each animal have different stats and thoese stats give different attack bonus/damage.

Posted: Sat Aug 23, 2003 7:50 am
by SweetTooth!
Ok more questions.
So i was in a fight with me and my banger when suddenly he casts a spel and his stats increase.Now i wasent level 5 so it cant be rage.Any one know what it is?
Can any one give me a list of all shapeshifting animals?Are they permanent or temporary?

Posted: Sat Aug 23, 2003 9:40 am
by Xandax
If you mean a badger as in Animal Companion (or/and summoned), then I belive it has a "ferocity"/rage spell availble.

I can't remember the shapeshifting animals possible, but there is Brown Bear, a wolf, spider and badger ... think there is one more.
But you can see them when your Druid become level 5 and get the Wild Shape ability. As for the duration and number of times it can be cast - read the manual under Druid abilities. (p. 58)

Posted: Sat Aug 23, 2003 9:49 am
by IHateUsernames
the badger has rage/ferocity or something like that

the shapes are: wolf, bear, boar, panter and badger

Posted: Sat Aug 23, 2003 4:58 pm
by mordib
the single best thing Ive found about shape shifting as a druid so far is being able to turn into a panther and get from one end of an area to another in no time at all. also very useful for escaping ;)

bear is also good too as it means you can lazily just open trapped chests, the bear form having a massive amount of hitpoints...

m.

Posted: Sun Aug 24, 2003 8:39 am
by SweetTooth!
Ok i got to level five and my druid can shapshift into a bear,wolf,badger,panthern and something else i think not sure thou.So do you get new creatures after u level up or tahts it?
Whhat does dire mean?

Posted: Sun Aug 24, 2003 9:28 am
by Xandax
The animals stay the same, although I belive they get better abilities as you level.

Dire simply means a "larger and harder form" of the base animal, thus dire badger is a larger (and harder) then normal badger.

Posted: Sun Aug 24, 2003 11:03 am
by SweetTooth!
Hmmm by any chance they will become dire after i reach a certain level?
Does the druid get some summoning abiliteis or strong summoning spells when you reach a certain level?
Whos loard nasher?where do i find him?

Posted: Sun Aug 24, 2003 11:12 am
by Aegis
You don't see Lord Nasher until the end of Chapter 1.

Druids should be able to summon creatures, on top of their companion.

And yes, I think they do become Dire eventually.

Posted: Sun Aug 24, 2003 11:21 am
by IHateUsernames
and lvl 16 (or somrthing like that) you get to change into the diffrent elementals, wich imrove as you level

Posted: Sun Aug 24, 2003 12:52 pm
by SweetTooth!
what do u mean certain elements like s sub class?When do my companipns become dire?

Posted: Sun Aug 24, 2003 1:05 pm
by Xandax
Elementals like in "Fire Elemental" and earth, water and air.

As for what summon spell summons dire animal, check the manual/spell description.

I don't think your companions themselves become a Dire version. (unless they are so from the start)
But I could be wrong - haven't played a druid myself.

Posted: Sun Aug 24, 2003 2:48 pm
by Garrett
Priests, no matter what alignment, can only turn the undead, not control them. There is a spell which allows you to summon undead, but that's the closest you can get to controlling the undead.


Sorry, but that's incorrect. An evil cleric actually gains control of undead when he turns. And there's a spell called Control Undead which, when cast upon an undead, gives you control of that being. Like a henchman or a summoned animal.

Posted: Sun Aug 24, 2003 8:29 pm
by Aegis
Originally posted by Garrett
Sorry, but that's incorrect. An evil cleric actually gains control of undead when he turns. And there's a spell called Control Undead which, when cast upon an undead, gives you control of that being. Like a henchman or a summoned animal.
Well, that's news to me, as I've never been able to control the undead in NWN, and I've had my share of clerics, good and evil.

Posted: Mon Aug 25, 2003 12:00 am
by SweetTooth!
do you think i could edit my banger?
yea i was ooking at one of ur walkthrou maps and it hade more icons on the map.Is it cos of patch?

Posted: Mon Aug 25, 2003 5:30 pm
by Garrett
Well, that's news to me, as I've never been able to control the undead in NWN, and I've had my share of clerics, good and evil.


Saw Seth do it on AO, once. ;)
do you think i could edit my banger?


You can choose a new companion when you level. And they get tougher when you level. But other then that, no.
yea i was ooking at one of ur walkthrou maps and it hade more icons on the map.Is it cos of patch?


They were probably added on by whoever wrote the walkthrough. You can add whatchamacallits onto your own map by pushing the little whatchamacallit button right beside the Zoom In and Zoom Out arrows.

Posted: Mon Aug 25, 2003 10:15 pm
by Xandax
Originally posted by Aegis
Well, that's news to me, as I've never been able to control the undead in NWN, and I've had my share of clerics, good and evil.


Well - according to the manual alone, it doesn't seem possible either ... but we can test it "easy".
Just make an evil cleric, pump him up level and get some undead to him and see if they get controlled or blown up (my money is on the last)