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GAAAAAAAAAAAH! Random crashes! (Spoilerish)

Posted: Sun Sep 14, 2003 7:26 pm
by Ron_Lugge
<Rants>

I'd just gotten his heart extinguished, so I went ahead and attacked his base. I was holding my own (barely!) and starting to forge ahead against his army. He shows up, and I have my mage (re) cast project image, then a timestop-alacricity-"Every spell in the book"-combo from the image. My timestop runs out (after I unloaded so many spells that it caused my screen to freeze!) and managed to get him to die. Then, instead of visiting with the solar...

I crashed. !@(*#&%(@#*&%*(#@&% I'd waded through I don't know how many of his troops, used up 3 project images (out of 5, I think...) and killed that **** *****, and instead of saving, I DIE!

</Rant>

Yeah, I'm upset. Any ideas on how to stop this random crashing? Normally, I go to the desktop with a dialog box saying "BG2 caused errors, windows is creating an error log and shutting it down." This last time, I just had a black box that I had to use task manager to shut down. (I run my screen at a high resolution than BG; I'm guessing that if I compared the two the black box in the upper left would have been the 800X600 the game runs at)

Posted: Sun Sep 14, 2003 8:22 pm
by Balinor
It's not just you. That same thing has happened to me at that exact same moment, so you're not alone. I wish I could tell you some clever way of keeping that from happening, but all I could do was just load up a save and beat him again.

Posted: Sun Sep 14, 2003 9:02 pm
by Ron_Lugge
After a bazilion tries (alright, 5!) I figured out a way to not have it happen. Use ctrl-J to skip over the bridge, and the monsters don't spawn. Use lots of rests, and eventually yaga-sura comes back after being run off to "get reinforcements". (I probably coulda just sat and waited, but I figured his return was based on game-time so it'd be quicker to rest. And, if I was wrong and it was based off of troops-killed, then the FGs I was killing would get his attention).

Posted: Mon Sep 15, 2003 6:00 am
by IHateUsernames
Originally posted by Ron_Lugge
After a bazilion tries (alright, 5!) I figured out a way to not have it happen. Use ctrl-J to skip over the bridge, and the monsters don't spawn. Use lots of rests, and eventually yaga-sura comes back after being run off to "get reinforcements". (I probably coulda just sat and waited, but I figured his return was based on game-time so it'd be quicker to rest. And, if I was wrong and it was based off of troops-killed, then the FGs I was killing would get his attention).


He returns after 2-5 seconds, so no ned to rest. Have no idea about the crashes.