Regarding Henchmen...SPOILERISH
Posted: Tue Sep 23, 2003 12:21 pm
Those who have played the game already have no doubt noticed the rather 'eager fingers' of hirelings and how they get first pick of the loot. Sometimes, they'll even heavily encumber themselves.
Then, when returning to a town to sell items, the hirelings go hog wild selling off items, perhaps even quest items (unsure of this), reaping in the loot.
Now, while it is possible to then take the money from the hirelings in the 'shop/inventory' screen; what is to be done about items you'd rather not see sold.
This troubles me because the hirelings get first pick at everything and the party gets the scraps. Sometimes it works out well but other times a hireling will pick an item useful to another character but will not 'give the item up'. I believe this to be, well...........lame; so I've conducted a little research I'd like to share with the gang and see if others can add to it.
While in the bartering screen, it is possible to loot all hirelings of their items and money with the following exceptions: 1. you cannot remove an item they were originally equipped with or had in their possession, and 2. you must leave each hireling with at least one coin in each of the four currencies.
Now this is all handy, but how do we deal with hirelings selling stuff off you'd rather see kept in the group, perhaps used by the same hireling who felt like selling the item?
So far I've noticed if you decide to barter with the smithy or the pair of gents north of the bridge selling weapons/armor, than the hirelings will sell stuff related to the craft of the vendor, in this cases weapons and armor. If you should venture to the church of st. cuthbert, hirelings will sell off scrolls/potions but not weapons/armor. Interesting actions on the part of the hirelings.
I found a pseudo-vendor (gunther, I believe his name is), who can possibly make shields or you can barter with him. He only has a club and another useless item or two to sell. Anyway, upon visiting this guy I noticed all the hirelings sold nothing which enabled me to grab all the loot and the cash from these greedy, lucky to be travelling with me scavengers. I repeated this process twice with similar results.
Seeing as how the role playing in this game is at a minimum, I see no reason why I shouldn't hack apart NPC's inventories, especially when they feel inclined to dump an item to a vendor which would make him a better character.
Then, when returning to a town to sell items, the hirelings go hog wild selling off items, perhaps even quest items (unsure of this), reaping in the loot.
Now, while it is possible to then take the money from the hirelings in the 'shop/inventory' screen; what is to be done about items you'd rather not see sold.
This troubles me because the hirelings get first pick at everything and the party gets the scraps. Sometimes it works out well but other times a hireling will pick an item useful to another character but will not 'give the item up'. I believe this to be, well...........lame; so I've conducted a little research I'd like to share with the gang and see if others can add to it.
While in the bartering screen, it is possible to loot all hirelings of their items and money with the following exceptions: 1. you cannot remove an item they were originally equipped with or had in their possession, and 2. you must leave each hireling with at least one coin in each of the four currencies.
Now this is all handy, but how do we deal with hirelings selling stuff off you'd rather see kept in the group, perhaps used by the same hireling who felt like selling the item?
So far I've noticed if you decide to barter with the smithy or the pair of gents north of the bridge selling weapons/armor, than the hirelings will sell stuff related to the craft of the vendor, in this cases weapons and armor. If you should venture to the church of st. cuthbert, hirelings will sell off scrolls/potions but not weapons/armor. Interesting actions on the part of the hirelings.
I found a pseudo-vendor (gunther, I believe his name is), who can possibly make shields or you can barter with him. He only has a club and another useless item or two to sell. Anyway, upon visiting this guy I noticed all the hirelings sold nothing which enabled me to grab all the loot and the cash from these greedy, lucky to be travelling with me scavengers. I repeated this process twice with similar results.
Seeing as how the role playing in this game is at a minimum, I see no reason why I shouldn't hack apart NPC's inventories, especially when they feel inclined to dump an item to a vendor which would make him a better character.