Page 1 of 1

A bug about Sorcerers?

Posted: Sun Nov 23, 2003 1:16 pm
by techtonic
In the ToB game manual, it states that the number of spells he can cast per day is 6 (at least at level 4 for first level spells). So my sorcerer is level 12 and the maximum spells per day he can cast is 5 for the spells from levels 1 to 4... Is this supposed to be this way?

Posted: Tue Nov 25, 2003 5:02 am
by Luis Antonio
Aint it cause of low stat of yer char?

Posted: Tue Nov 25, 2003 9:31 am
by Xyx
Spell progression deviates from the manual at some levels. Dunno which of the two is bugged...

Posted: Tue Nov 25, 2003 1:14 pm
by Luis Antonio
Originally posted by Xyx
Spell progression deviates from the manual at some levels. Dunno which of the two is bugged...


Perhaps one of the bugfixers (official SoA & ToB updates or Baldurdash) will help you.

Posted: Tue Nov 25, 2003 7:26 pm
by Xyx
The Ease of Use mod (all components are optional) includes a spell progression fix by Gebhard Blucher.

Posted: Wed Nov 26, 2003 7:49 pm
by techtonic
actually, it's ok, I reached lvl 13 and noticed I now have 6 lvl 1 spells to cast. As long as I have them (and the ones after, which is a tad more important), everything is all right

Posted: Mon Dec 08, 2003 8:37 pm
by JackOfClubs
The Ring of Wizardry and Ring of Acuity will get you an additional spell in certain levels. These are must-haves for Sorcerors, IMHO.

Posted: Tue Dec 09, 2003 8:57 am
by Xyx
Ring of Acuity gives only low-level stuff. Not really worth the ring slot if you ask me. Maybe it is if you have multiple mages, though.

Posted: Thu Dec 11, 2003 11:28 pm
by UserUnfriendly
Originally posted by Xyx
Ring of Acuity gives only low-level stuff. Not really worth the ring slot if you ask me. Maybe it is if you have multiple mages, though.


item upgrade mod combines rings of wizardry and acuity and metaspell amulet to make a killer item that increases all spells per level by one extra up to level 7....really really nice item... ;) ;) ;)

too bad the ring of wizardry doesn't double the number of 1 st level spells like in baldur's gate...then everyone would be a wildmage... :p :p :p

Posted: Fri Dec 12, 2003 9:50 am
by fable
Originally posted by Xyx
Ring of Acuity gives only low-level stuff. Not really worth the ring slot if you ask me. Maybe it is if you have multiple mages, though.


But there may be a time when that one extra low level spell can come in handy, particularly in combination with other, much higher level spells. I killed one dragon after removing all its spell protections in part with the aid of Magic Missiles. No, this isn't typical, but it can be very useful in a pinch. Even in ToB, where most battles resolve into "my blast is larger than your blast."