Deus Ex: Invisible War
Posted: Sat Dec 13, 2003 6:11 pm
I recently got the game, and I can't help but to be disappointed by the game. By itself, the game is very good, but it just can't compare to the original Deus Ex.
Cons:
1) steep hardware requirement: the recommended system requirement is a joke. It makes the most powerful PC weak on its knees.
2) Superfluous graphical features: Sure, the lighting and shadows look really, really good. But they absolute kill performance in the game. It would be worth it if the lights and shadows were actually important gameplay elements, but they are not.
3) Stealth: stealth, like in the original game, is not well executed. If stealth is to be truly a viable alternative to other decisions, then there should be AT LEAST some sort of indicator to tell the player how well-hidden he/she is.
4) Removal of skill system: The skill system in the original is gone. It's now replaced by the Biomods system.
5) Unified Ammo: Every weapon uses the same ammunition, which I find to be extremely unrealistic for a game that tries to immerse the player in this make-belief world.
6) Interface: Too much geared toward the XBox controls instead of keyboard/mouse combo for PC. Also it takes up too much space. Before the first patch is released, one had to edit hidden game files to change the size of the Interface.
7) Bloom: An option that makes the lighting blurry. I've seen it a lot on console games. But it makes the PC version look unclear.
Pros:
1) still retains the same open-ended nature in Deus Ex, which is what I love the most about the series.
Although the list of cons heavily outnumber the list of pros, I still like the game so far, but not as much as Deus Ex 1. Anyone else have any comments?
Cons:
1) steep hardware requirement: the recommended system requirement is a joke. It makes the most powerful PC weak on its knees.
2) Superfluous graphical features: Sure, the lighting and shadows look really, really good. But they absolute kill performance in the game. It would be worth it if the lights and shadows were actually important gameplay elements, but they are not.
3) Stealth: stealth, like in the original game, is not well executed. If stealth is to be truly a viable alternative to other decisions, then there should be AT LEAST some sort of indicator to tell the player how well-hidden he/she is.
4) Removal of skill system: The skill system in the original is gone. It's now replaced by the Biomods system.
5) Unified Ammo: Every weapon uses the same ammunition, which I find to be extremely unrealistic for a game that tries to immerse the player in this make-belief world.
6) Interface: Too much geared toward the XBox controls instead of keyboard/mouse combo for PC. Also it takes up too much space. Before the first patch is released, one had to edit hidden game files to change the size of the Interface.
7) Bloom: An option that makes the lighting blurry. I've seen it a lot on console games. But it makes the PC version look unclear.
Pros:
1) still retains the same open-ended nature in Deus Ex, which is what I love the most about the series.
Although the list of cons heavily outnumber the list of pros, I still like the game so far, but not as much as Deus Ex 1. Anyone else have any comments?