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greater werewolves

Posted: Fri Dec 19, 2003 7:02 pm
by davfra
I`m stuck in windspear with these wolves that are badly injured and then suddenly, they`re fighting fit again.
I searched the posts and found advice to download a patch from Baldurdash, but they say their patches shouldn`t be installed if TOB is installed.
Can anybody advise, please? Cos I`m getting very frustrated!
Cheers

Posted: Fri Dec 19, 2003 8:53 pm
by Aegis
Greater Werewolves regenerate, which is what you're seeing. To take them out, you need to hit one hard, and hit it fast, rince and repeat to the next one. Focus fire on one at a time.

Posted: Fri Dec 19, 2003 11:49 pm
by Archeron
There is a Baldurdash patch for SoA only- have a look.

Otherwise use your thief and backstab until this kills them in one hit. If it doesn't work run away and try again (multiplier makes a huge difference between each successful backstab)

Posted: Sat Dec 20, 2003 12:04 am
by Shin Jaon
Backstabbing is a good tact. Though I simply abandonned the place for a while, leveled up and threw my Kensai in there the first time, my second time hasn't come up yet. You could also hype on strength modifiers and do a nice brawl fest till you get lucky. I trust you know that greater were's instantly regen ALL hp after one hit. It's not a glitch, the way bioware made it, sucks huh?

P.S. I'm back and with some interesting bits of RPG gaming news ;) , miss me?

Posted: Sat Dec 20, 2003 4:13 pm
by FilipeTeles
Imprisionment is a good tatic.I always use with my solo sorceror's.
Try setting lots of trap........also I think the greater werewolf of the Firkaag dungeon are bugged....

Posted: Mon Dec 22, 2003 11:23 am
by Shin Jaon
some say yes, some say no, I doubt it, my opinion though.