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Stupid Assasin
Posted: Mon Feb 09, 2004 6:56 pm
by davfra
I have an assasin who lays traps and then steps into them, crippling himself! Someone please tell me what I`m doing wrong.
Cheers
Posted: Mon Feb 09, 2004 7:07 pm
by dragon wench
It may be that you do not have enough skill points in set traps.....
Posted: Mon Feb 09, 2004 8:40 pm
by Galmar
Setting off a trap and taking damage is one of the bad things that can happen if you set a trap and fail the roll (determined by set traps skill). The other bad thing of course is that you will fail to set the trap, have no effect and have used it up.
Basicly it just comes down to you dont have enough points in the set traps catagory.
Posted: Tue Feb 10, 2004 4:05 am
by davfra
Well, that expllains that, but when Yoshima sets traps, sometimes they work and sometimes they don`t. Also, how do you judge where they`re going to be? It`s very confusing!
Posted: Tue Feb 10, 2004 4:56 am
by Numinor
Since Yoshimo is a Bounty Hunter he can set special snares in addition to the normal ones. The Bounty Hunter's special traps can be placed from a distance, similar to spells like Glyph of Warding or Skull Trap. Normal traps are placed from "melee range", your thief walks to the point where you clicked and places them there.
There are 3 "levels of success" when placing traps:
1: You fail setting the trap and hurt yourself
2: You fail setting the trap
3: You place the trap successfully
The higher your score in Set Traps is the better are your results. With a score of 100 you will always place traps successfully. I believe the Set Traps skill also improves damage of the traps, but I'm not sure about that.
Posted: Tue Feb 10, 2004 7:02 am
by garazdawi
I think it's only the level of the character that improves the dmg done by a trap...
Posted: Tue Feb 10, 2004 9:34 am
by nephtu
Traps..
Traps have set damage, I believe - except Bounty Hunter special snares, which scale their special effects (and maybe damage) with level.
Traps seem to fail a lot if your skill is below ~80, but over skill 100 they almost never fail.
Traps are cool...
Posted: Tue Feb 10, 2004 3:24 pm
by Adahn
Agreed, besides the assassin is mostly for backstabing, traps should be considered secondary when using him. If you wanted a traper, like Davfra sais, either use Yoshimo, or just make a Bounty Hunter character heh.