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stealth - some rant and questions...

Posted: Wed Feb 11, 2004 2:26 pm
by Mirk
Some rant:
Scouts are supposed to be explorers and survivalists. Sentinels are supposed to be jedi infiltrators and spies. Yet none of them have stealth as a class skill. Oh, well...
Now, I’m planning to go through as a scout-guardian or a scout-sentinel for the first time through. I have two questions:
1. is the stealth skill useful to a char that has no sneak attack capability?
2. are the points I get in this skill as a cross-class skill (1 skill point every 2 levels, to a max of 11 at lvll 19) going to be enough to use it effectively (with a high dex score)?


thnx

Posted: Wed Feb 11, 2004 7:12 pm
by fable
As I recall, any character that has a point in stealth can use one of the stealth "generators" to become, in effect, invisible as long as they avoid combat. I tried this with characters who had no sneak feats, and it worked just fine.

Posted: Wed Feb 11, 2004 8:57 pm
by Armisael
It'd work, I guess, but I can't really think of any practical use for it. Even as a scoundrel, stealth's usefulness is limited by the fact that you can achieve the same effect quicker and better by disabling your enemy. KotOR isn't really a very stealthy game.