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The difficulty of enchanting weapons

Posted: Sun Mar 07, 2004 6:55 pm
by Kingslake
very minor spoiler
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When you look at how much enchantment something like an exquisite amulet will hold in 'enchantment points' weapons are, by contrast, very poorly served.

This may be no bad thing in that it makes it more difficult to obtain an all-powerful weapon.

Since I have been trucking around with long and short swords, here are some things I have found as far as how much enchantment a weapon will hold.

daedric dai-katana (two handed) 21
steel dai-katana (two handed) 7
daedric katana 18
steel katana 6
ebony broadsword 10
nordic broadsword 6
ebony longsword 12
iron longsword 6
silver longsword 4
glass longsword 3
nordic claymore (two handed) 10
steel claymore (two handed) 7
silver claymore (two handed) 5
steel or iron sabre 5
ebony shortsword 8
dwarven shortsword 4
steel shortsword 4
silver shortsword 3
chitin shortsword 2
steel or iron dagger or tanto 2
silver, chitin or glass dagger 1

When you consider that enchanting a weapon for 3sec paralyze-on-striking costs 7, you'll see that weapons are, on the whole, not designed for heavy enchantment. I dont have a big problem with this generally, but I do wish the glass and silver stuf held just a little bit more, for example I wish the silver longsword held 7 instead of 4 and the glass longsword held 8 instead of 3.

There is a kind of logic to their thinking here though, the glass longsword holding half (.5x) that of the iron one, while the ebony longsword holds 2x the iron version, and the daedric version holds 3x. This leads me to predict that when I find an ebony dai-katana, it will hold an enchantment of 14, which is twice the steel version. By the same reasoning a daedric shortsword should have an enchant value of 12.

Posted: Sun Mar 07, 2004 7:53 pm
by Idioteque
Those numbers can't be right. I'm sure I've made silver swords with more enchantment. Maybe its the souls you are using.

Posted: Sun Mar 07, 2004 8:06 pm
by Ares2382
if you want a weapon with lots of enchantment points try ebony staff, you won't be disappointed. I remember making an enchantment on that that almost made it boring to fight, something like 100 Damage Health on Hit, which kills just about anything that moves with one or two swings.

Posted: Wed Mar 10, 2004 5:03 pm
by Twoback23
Beastly
I hate stuff with charges tho
annoying/pain in the bootay

Posted: Wed Mar 10, 2004 8:35 pm
by thousandfrac
ebony staff, holds 70.
best staff, best weapon for enchanting
i have one that does a load (like 100+) of electric damage over a couple of seconds and makes them weak to electricity a substantial amount for the same duration
it made fighting REALLY boring
legendary weapons are more fun than stuff you can make yourself

Posted: Thu Mar 11, 2004 5:35 am
by Digitalchimp
legendary weapons are more fun than stuff you can make yourself
By thousandfranc

I disagree, i enjoy making levitation greaves and telikinenesis gauntlets, as time consuming and expensive as it can be its usually worth it, especially with the levitation as you dont have to put the degree to which the spell happens as it doesn't really make a difference, you can just put the time length of the spell up.

Levitating NPCs is fun too