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Happy New Year and a Bg question in one post.

Posted: Mon Dec 31, 2001 9:03 pm
by magnetic
Spoiler for those who have no done the Windspear Hills quest.
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There is a pack of Werewolves in the dungeon to the left of the mask area. Prior to the Well. This rat bastard ( Greater werewolf ) just took well over 500 damage--I estimated from the console--with about 60 average per round. His status never left 'Uninjured' is this a bug or have I just pissed off the wrong deity. Every member is registering hits and damage. Is this a known bug. Sucker even saved against my otolukes res-sphere as my last ditch effort. Perhaps i was fighting my shadow is some waking dream I don't rightly know.

Thanks for the feedback.

Chandier d'Noire--the bounty hunter and the munificent Madoline daughter of his vile magesty bhaal and unrelenting undeadhunter Solm von Silvercrest thank you for your help.

Happy New Years -- and I am off to the celebration for a few flagons of Evermeed.

Posted: Tue Jan 01, 2002 4:00 am
by n3xus
Greater Werewolves are known to regenerate very fast, so you really have to concentrate all your melee fighters on that particular monster. Keep hitting it, so it won't have a chance to regenerate.
But I guess you have a bug, because with all the damage you dealt, he should have been long dead.

[ 01-01-2002: Message edited by: Nexus ]

Posted: Tue Jan 01, 2002 5:28 am
by Xyx
Common bug, often happens... They're only supposed to regenerate 8 HP per round or so.

Try saving and reloading, or have them meet your unholy Ctrl+Y powers. :D

Posted: Wed Jan 02, 2002 1:39 am
by Whailor
Definately a bug. While the GW's do regenerate nicely, they should not renegerate THAT fast and that much. I personally have patched BG2 and also have the Baldurash's fixpack applied, so I guess this might have been fixed in one of those packs, as I never had such issue. GW's fall just like any other mob I encounter and give neat XP.

Posted: Thu Jan 03, 2002 2:41 pm
by magnetic
Yeah that was definatly a bug. I went down the hall and beat up another in no time with just one char hasted ( wasn't even my tank ).

Finnaly had to ctrl + y that rat and the console showed he took (525) damage--wow that a hefty dose of medicine.

Posted: Fri Jan 04, 2002 12:18 am
by Akubi
I encounter the problem before. But when I use the Flail of Age +3(From Cromwell Forge) which slowed the GWs. They become like normal foes.