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Archer-thief multiclass hack?
Posted: Mon Mar 22, 2004 3:01 pm
by Luther
Sorry if this has been discussed on this forum already. It's been a while since I've checked the BGII forum and this sucker has gotten huge since I've last been here.
My question is, does anyone know a way to hack the game so that I can create an Archer-thief multiclass? I'd like to have the specialties of the Archer but I don't want to dual class. I was actually thinking of using the Archer (fighter class) mod that was created instead of the Ranger kit. (sorry, I can't remember who made it. Btw--all you modders out there are badass.) I just want to do this for purity sake. I know I can make a plain fighter-thief and pick archer proficencies etc. to simulate.
Thanks
-Luther-
Posted: Mon Mar 22, 2004 3:21 pm
by Sytze
Mheh....Ive had the same problem, Ill be quoting UU here:
Try making an archer as a human, pure archer subclass fighter... (yes you neeed the Generic(fighter)-Archer component)
Then save, open up in sk, then if you chose human, change race and avatar to (half-)elf, and instead of class fighter, change to fighter-thief multiclass...roll levels and experience back to zero, so you can build ure character from scratch
DO NOT TOUCH THE KIT THOUGH!!!!!
You need Shadowkeeper for this, so I hope you know how to use it.
Best of luck...
Posted: Tue Mar 23, 2004 12:57 pm
by Luther
Sweet!! That totally worked!
Posted: Tue Mar 23, 2004 1:05 pm
by Sytze
I know....I did it with the Archer-Mage.....an even deadlier combo then the kensai-mage.
However, i discovered I cant play the mage type too long....not really my style. So now Im playing an Archer-Swashbuckler
Having loads of fun for now.....and hes pretty strong too

Posted: Wed Mar 24, 2004 3:37 am
by lompo
I changed Nalia to Archer-mage and she now is really amazing:
I dualled at lev 9, with GM (patched) in s.bows and Tuigan she has 5 a/r (with acid arrows ouch!!!) with a good Thac0 and a lot of hp. Plus she casts spell and will become a high lev. mage soon.
I also gave her prof in staffs and spears so in emergency she can TT and run in melee.
It is a very interesting built!
Posted: Wed Mar 24, 2004 11:06 am
by Luther
Sytze--is your Archer-Swashbuckler a dual class or multiclass? If multi-class--how did you get it to work?
Posted: Wed Mar 24, 2004 12:13 pm
by Sytze
Well "officially" he is a fighter-thief....with the swashbuckler kit.
However....If you make him an Archer (generic, doesnt matter)....level him up to the level you want, then change class to fighter-thief and the kit to swachbuckler...you will have a multi Fighter-Swashbuckler with Archer abbilities (THACO,damage, called-shot, etc)
I just name it an Archer-Swishie...who cares about the kit name anyway

Posted: Thu Mar 25, 2004 8:07 am
by lompo
I did something similar:
I wanted a half/orc kensai/thief (backstabbing machine!), so I started a human kensai and then changed to half/orc f/t as described above. After some gaming I was annoyed to not be able to wear anything, so I changed and added the barbarian kit and voilĂ I now have a barb/thief, but keeping the bonus of a lev. 9 kensai hehehehe!!!
Posted: Thu Mar 25, 2004 4:41 pm
by Luther
Whoa. Archer-Swashbuckler eh? I'm all over that. Might be a bit cheesy but my game is modded all to heck so there will be plenty of tough battles. Now, where's a good place to get +5 arrows in Ch 1?

Posted: Fri Mar 26, 2004 12:26 am
by Demonspoon
yes you neeed the Generic(fighter)-Archer component)
What does this mean? I'm trying to do the same thing but it don't work. I don't know if what that means has anything to do with it but I create an archer, then use sk to changes my class into a fighter-mage, not touching the kit. But when I load the edited game my archer kit is completely gone. Help plz someone.
[edit] o wait I've still got the archer abilities, it doesn't appear on the character profile. Do i still get the ranged THAC0 bonuses etc?
Posted: Fri Mar 26, 2004 12:58 am
by Sojourner
Kit abilities like THACO bonuses are applied as effects. Simply check the effects tab in SK to see if your character still has them
Posted: Fri Mar 26, 2004 2:11 am
by Sytze
The Generic Archer kit (from the fighter class) can be found in a mod.
Namely the Tactics Mod, which can be found here:
http://www.weidu.org/
Posted: Fri Mar 26, 2004 10:47 am
by Luther
Well, I'm not sure if I got the Archer-Swashbuckler combo to work correctly. Do both classes show in the profile or are they only reflected in the stats? Will the profile just say fighter-thief? I ask because when changing to just archer-thief, the class in the record says fighter-thief, but in the actual stat screen Generic Archer is listed. I was thinking once Swashbuckler is picked in SK as a kit, then it would be listed in the record too. Am I wrong? Are the Swashbuckler bonuses only listed in the stats?
Also, does this need to be performed with a brand new character or can I pull the switch after traversing a while through the beginning dungeon?
Posted: Fri Mar 26, 2004 11:26 am
by Thrain
no. if you change the class when the character is level 7 (for arguments sake), you will only get the class benefits from the levels onwards.
Posted: Mon Mar 29, 2004 1:53 am
by Demonspoon
Nope, I only have one called shot, and thats the one from before I edited it. I'm not progressing archer lvls, only fighter ones. Do i need the generic archer kit thingy to get it to work?
Also, i don't know if its just me, but the
http://www.weidu.org site isn't appearing, just waiting on the load screen, where else can i get the generic archer kit?
Posted: Mon Mar 29, 2004 1:56 am
by Sytze
That depends on what type u wanna play now.
The Archer-Thief Or the Archer-Swashbuckler??