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Unfinished Business 7 Now Available!

Posted: Sun Apr 11, 2004 6:29 pm
by icelus
Unfinished Business, a mod that attempts to restore some of Bioware's unimplemented quests and other minor things, has just been updated.

Not much new this time, but quite a few major bugfixes...

NEW ADDITIONS

-None

CHANGES

-Massive overhaul of the .tp2 file (Thanks, CamDawg and Idobek!)
-Recoded a bit of the Crooked Crane component to ensure that the timer activates
-Added a bit of clarification to the Kalah quest journal entry
-Changed coding so that familiars in ToB are also affected by the BAM corrections
-Upgraded installation program to WeiDU 154

BUGFIXES

-Extensive recoding of the Bodhi Hunt component to fix any remaining bugs
-Fixed a bug that prevented Saemon from teleporting the party outside of Spellhold
-Fixed a bug that allowed the player to acquire two copies of the Arbane Sword

Download: http://www.icelus.net/ub
Readme: http://www.icelus.net/ub/readme_ub.html
Forum: http://forums.pocketplane.net/index.php?board=19.0
Official Site: http://www.pocketplane.net/ub

Posted: Sun Apr 11, 2004 6:56 pm
by fable
@Icelus, you and I (and some of the inhabitants of this place) know what UB is, but do you think you might be a description at the start of your update announcement summarizing what the mod actually does?

Posted: Sun Apr 11, 2004 7:00 pm
by icelus
OK, I've added a small bit to the beginning. I'm too tired to think of anything else. ;)

Posted: Sun Apr 11, 2004 8:49 pm
by UncleScratchy
That's great news. I love this mod. My question concerns how to implement v7 when I have v6 already installed. Do I need to delete v6 or will v7 overwrite the v6 files?

Posted: Sun Apr 11, 2004 9:01 pm
by icelus
Originally posted by UncleScratchy
That's great news. I love this mod. My question concerns how to implement v7 when I have v6 already installed. Do I need to delete v6 or will v7 overwrite the v6 files?


To be brutally honest, I really don't know. Offhand, I'd suggest uninstalling v6 and then installing v7, but, with my luck, that might cause some other cosmic destruction. :)

Whatever you end up doing, if anything odd happens, please let me know.

Posted: Mon Apr 12, 2004 2:32 am
by Black_Paladin
Originally posted by icelus
-Fixed a bug that prevented Saemon from teleporting the party outside of Spellhold


Torm's blessing on thee Icelus!! :)