NPC special abilities (as per CGW)
Posted: Sat May 01, 2004 2:15 pm
Hi folks. Just managed to get my hands on Computer Gaming World (hmm, the free DVD has Tribes I and II complete games. Wonder if they are any good as I am not fond of shooters).
Seems that they are beefing up all the NPCs with special abilities to make them as attractive or even more attractive to use in certain situations than Jedi NPCs. They didn't give a lot of details but Atton Rand has the special ability of never being knocked unconscious. That means with him on the party, the party is basically unkillable (whereas in KOTOR I if all party members are rendered unconscious then game over). Also they hinted that the NPCs who can become party members will be dictated by alignment and even the gender of the PC. Wonder how they will implement that when the PC alignment should change over the course of the game.
Wonder how they are going to tweak T3 as it seems this little droid is the first NPC you will be meeting in the tutorial level. That level supposedly has you getting the Ebon Hawk ready for flight and the PC is running around in their underwear for the most part. Also I quote from the article "For the sequel, Obsidian is bringing back many of the NPCs, some to be your companions again and some just to show up in cameo roles." I take this to mean T3-M4 is not the only KOTOR I NPC that is joinable but then again who knows. HK 47 is confirmed as coming back but they did not state out plainly that he is joinable but with that quote, I certainly hope he is.
Seems you start as a Jedi but I do see from some of the screenshots that the PC has a light armor on so I wonder that being a veteran of the Mandalorian wars, they grant the PC some armor feats anyway (as Jedi don't have any armor proficiency to begin with). Hope you don't mind me not posting any screenshots as I don't feel comfortable doing that to copyrighted material (not as if they won't show up somewhere on the web anyway LOL).
They also state plainly that the XBOX and PC versions are to come out at the same time.
Any thoughts?
Seems that they are beefing up all the NPCs with special abilities to make them as attractive or even more attractive to use in certain situations than Jedi NPCs. They didn't give a lot of details but Atton Rand has the special ability of never being knocked unconscious. That means with him on the party, the party is basically unkillable (whereas in KOTOR I if all party members are rendered unconscious then game over). Also they hinted that the NPCs who can become party members will be dictated by alignment and even the gender of the PC. Wonder how they will implement that when the PC alignment should change over the course of the game.
Wonder how they are going to tweak T3 as it seems this little droid is the first NPC you will be meeting in the tutorial level. That level supposedly has you getting the Ebon Hawk ready for flight and the PC is running around in their underwear for the most part. Also I quote from the article "For the sequel, Obsidian is bringing back many of the NPCs, some to be your companions again and some just to show up in cameo roles." I take this to mean T3-M4 is not the only KOTOR I NPC that is joinable but then again who knows. HK 47 is confirmed as coming back but they did not state out plainly that he is joinable but with that quote, I certainly hope he is.
Seems you start as a Jedi but I do see from some of the screenshots that the PC has a light armor on so I wonder that being a veteran of the Mandalorian wars, they grant the PC some armor feats anyway (as Jedi don't have any armor proficiency to begin with). Hope you don't mind me not posting any screenshots as I don't feel comfortable doing that to copyrighted material (not as if they won't show up somewhere on the web anyway LOL).
They also state plainly that the XBOX and PC versions are to come out at the same time.
Any thoughts?