Multi Thief Party: crazy idea? (kind of long)
Posted: Sun May 09, 2004 10:41 am
Hello, gang.
I was browsing through the forum, when an old thread by Indra, I believe, struck me: a multi thief party. I began to think about it and wondered if this could be a good idea. From the roleplaying point of view the concept seems intriguing and I am kind of tired of playing fighters and paladins, and bards... well, let's just say I really don't know how to use them effectively.
So, I started playing with pen and paper to see if a viable multi thief party could be made. These are my ideas:
1) PC - Swaskbuckler: a character with good Strength, Dexterity and Constitution Stats. Will do a fair deal of the fighting. Dual weapon skill strongly advised. Will also take care of pickpocketing and maybe detecting illusions;
2) Custom made NPC - Thief: a character with excellent Dexterity and decent Strength and Constitution. Will take care of traps and locks, even if his/her skills will focus on Hide in Shadows and Move silently for scouting and backstabbing purposes. Will also be used as an archer;
3) Yoshimo: The only true thief in SOA, a character with interesting stats. Will work with traps and provide some help with trap disabling, locks and bows;
4) Jan Jensen: will be used mainly as a mage before Imoen is rescued, so it is mainly a short term solution before Spellhold. I am kind of undecided if to dump him before the Journey to Brynnlaw;
5) Viconia: not a thief, but an impressive cleric and an interesting NPC. Will make an interesting romance, too <evil grin>;
6) A good melee fighter: I am kind of undecided between Minsc and Korgan. I have never tried Korgan and I find him kind of funny for a chaotic evil berserker, but there is an annoying bug with his quest that always prevents me from completing said quest; Minsc is also a good choice and lots of fun, but I am afraid he will be difficult to keep in line in a thief-made party (too many moral dilemmas, here).
Now my assorted rantings:
One of my worries about this party is that there is only one good melee fighter (the swashbuckler can be at best decent in battle). Obviously Hide in Shadows and backstab will have to be the rule of the day, if only I can get them to work properly (Run away, Hide, Return, backstab, repeat the process), and considering that Dragons, undead and other powerful enemies cannot be backstabbed.
Also, I don't know if such a party will work well against magic users: I have always used Jaheira's insect plague to deal with them and found it an unsurpassed way of disabling them. With this party no such easy tricks: any ideas?
And then, there is the question if such a party could make it through TOB: I admit to be a little skeptical...although bringing along Sarevok might help.
One easy objection to my party would be its redundancy: after all, Imoen alone is able to take care of all traps and locks. I cannot but agree, but I see this as an exercise in roleplaying and not powergaming, so I am afraid I cannot but have AT LEAST three thieves in my party. With this limitations is it possible to make it through SOA?
Suggestions? Ideas? Flames? Help me out with this, gentlemen.
I was browsing through the forum, when an old thread by Indra, I believe, struck me: a multi thief party. I began to think about it and wondered if this could be a good idea. From the roleplaying point of view the concept seems intriguing and I am kind of tired of playing fighters and paladins, and bards... well, let's just say I really don't know how to use them effectively.
So, I started playing with pen and paper to see if a viable multi thief party could be made. These are my ideas:
1) PC - Swaskbuckler: a character with good Strength, Dexterity and Constitution Stats. Will do a fair deal of the fighting. Dual weapon skill strongly advised. Will also take care of pickpocketing and maybe detecting illusions;
2) Custom made NPC - Thief: a character with excellent Dexterity and decent Strength and Constitution. Will take care of traps and locks, even if his/her skills will focus on Hide in Shadows and Move silently for scouting and backstabbing purposes. Will also be used as an archer;
3) Yoshimo: The only true thief in SOA, a character with interesting stats. Will work with traps and provide some help with trap disabling, locks and bows;
4) Jan Jensen: will be used mainly as a mage before Imoen is rescued, so it is mainly a short term solution before Spellhold. I am kind of undecided if to dump him before the Journey to Brynnlaw;
5) Viconia: not a thief, but an impressive cleric and an interesting NPC. Will make an interesting romance, too <evil grin>;
6) A good melee fighter: I am kind of undecided between Minsc and Korgan. I have never tried Korgan and I find him kind of funny for a chaotic evil berserker, but there is an annoying bug with his quest that always prevents me from completing said quest; Minsc is also a good choice and lots of fun, but I am afraid he will be difficult to keep in line in a thief-made party (too many moral dilemmas, here).
Now my assorted rantings:
One of my worries about this party is that there is only one good melee fighter (the swashbuckler can be at best decent in battle). Obviously Hide in Shadows and backstab will have to be the rule of the day, if only I can get them to work properly (Run away, Hide, Return, backstab, repeat the process), and considering that Dragons, undead and other powerful enemies cannot be backstabbed.
Also, I don't know if such a party will work well against magic users: I have always used Jaheira's insect plague to deal with them and found it an unsurpassed way of disabling them. With this party no such easy tricks: any ideas?
And then, there is the question if such a party could make it through TOB: I admit to be a little skeptical...although bringing along Sarevok might help.
One easy objection to my party would be its redundancy: after all, Imoen alone is able to take care of all traps and locks. I cannot but agree, but I see this as an exercise in roleplaying and not powergaming, so I am afraid I cannot but have AT LEAST three thieves in my party. With this limitations is it possible to make it through SOA?
Suggestions? Ideas? Flames? Help me out with this, gentlemen.