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Stolen Halberd+2 (Spoilers)

Posted: Mon May 31, 2004 4:06 pm
by glenfar
On the first level of Watcher's Keep, you pick up a Halberd+2. It doesn't seem like anything special, but most merchants refuse to buy it off you - just say they don't fence stolen goods ...

Now I decided to try the fence down in the temple sewers, and sure enough he bought it (for about 1000GP).

So is that all there is to it? Or is there something more I can do with this Halberd? It just seems too simple - why bother putting it in the game just for that? I was kind of expecting it to trigger a side quest or something ...

Posted: Mon May 31, 2004 5:28 pm
by Numinor
It's just a bug, I supppose someone accidently set the "stolen" flag on that item during development and nobody noticed that.

Posted: Tue Jun 01, 2004 9:23 am
by glenfar
OK, thanks ... bit of a letdown, but at least I know I'm not missing something!

I've never tried stealing anything myself (I'm playing a 'Good' party), so I've never gotten that message 'naturally'.

Posted: Tue Jun 01, 2004 11:31 am
by VonDondu
I think that the Baldurdash Patch fixes that bug. (It just replaces the "stolen" halberd with one that doesn't have the stolen flag.)