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Making credits: Pazzak

Posted: Sat Jun 05, 2004 6:13 pm
by Linda
I need to find a way to make some credits, and I read that Pazzak is the way to go. But every time I play, either it is a tie, or my opponent hits 20 exactly.
Is the game fair? It doesn't seem like it me... Are some players easier to beat than others?
I read that i should stand at 15 or more. But I still never win, and I have some fairly decent cards in my side deck, like +-1, +-3.

Posted: Sun Jun 06, 2004 12:01 pm
by EtherSeraph
What you want more then normal + or - cards are the +/- cards whicha llow you to add or subtract from your score, they are a lot more versatile then normal cards.

Another thing is never break out your cards early, try and save them for as long as you can and use them sparingly, the deck normally deals good hands itself. Normally i dont even bother playing on Taris, the place is like a Huttese out house.

Posted: Mon Jun 07, 2004 10:27 am
by Linda
Those are the cards I meant, the ones that I can switch from + to - and back again. Is anyone relatively easy to play in the game?

Posted: Mon Jun 07, 2004 10:43 am
by Blackmes
If you don't need a mass amount of credits, then have the crew members aboard the ship make thier items, and then sell them, and repeat.

Posted: Tue Jun 08, 2004 7:28 am
by d00mI3rinG3r
i personally find pazzak a bit slow in making me credits, but then maybe its because ive just got up to tatooine? lol anyway what is the highest amount of credit you can bet in a game of pazzak and with who?

Posted: Tue Jun 08, 2004 7:52 am
by Xandax
The PC version on Yavin Space station - you can gamble for 750 credits a turn.