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Difference between Core and Normal?

Posted: Thu Jun 10, 2004 4:15 pm
by Flyzchnytka
Is there a difference between Core Rules or Normal difficulty, other than hit point rolls and learning spells automatically? Cause it seems people are dying left and right here, Yoshimo just chunked a Copper Coronet guard with 25 hps.. Doesn't seem right.

I've got 4 guys in my party, level 8-9, and Yoshimo at 11. Still, it seems way too easy :\

Posted: Thu Jun 10, 2004 4:30 pm
by Galuf the Dwarf
One thing about the difficulty settings that is prevalent in this series: experience stratification. 'Core Rules' difficulty awards more experience than normal mode, so expect a little more bang for your buck.

However, you should expect some more damage dealt to your characters as well, so prepare to have some more healing and protection/buff spells available at your disposal. Since your characters do loose out on some experience when they die, you may wish to keep them alive at all costs.

Posted: Thu Jun 10, 2004 6:02 pm
by Flyzchnytka
Well, yeah. That's not what I meant though :)

I meant my guys were killing the enemy way faster than I expected. I haven't played for a few years, so I can't really remember how tough these guys were supposed to be. 24 hps seemed a bit weak, but whatever.

The description for difficulty level didn't mention anything about enemy hps either, so yeah... Nevermind.


I'll go stand in the corner.