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Dual-wield Cera Sumat. Drow Paladin. Stacking SR

Posted: Sat Jun 19, 2004 5:00 pm
by SilmarilPhoenix
Hello good people,

Can you folks give share some of your expertise on stackable Spell Resistance and Paladin level-ups?

I will soon create a party. I will play on Insane and then export them to HOF, raising their levels to 30. The party contains:
Fighter 4/ Paladin 26
Human Cleric Lathander (Fire blaster, GSF: Evocation, Spirit of Flame)
Aasimar Cleric Bane (Spell caster, GSF: Enchantment, Spell Penetration)
Drow Rogue 2/ Abjurer 28
Drow Wizard 30
Drow Wizard 30

I will have access to 2 holy swords: the Cera Sumat Holy Avenger and the Light of Cera Sumat. Both bestow spell resistance. If my Paladin were to dual wield these 2, dismissing the to-hit penalties in favor of SR, would he stack the Light’s 30SR and the Cera’s 15SR for an obscene 45SR? Is it worthwhile to make the Paladin a Drow and not Aasimar in order to max this stat? A Drow Fighter/Paladin would get a EXP penalty.

Furthermore, after completing each Cera Sumat quest, every paladin in the party gains +1STR and +1WIS, correct? So if my Morninglord (but not the Dreadmaster, as he is not Lawful Good) takes 1 lvl paladin, will he gain +2STR +2WIS? If it does no good to dual wield these swords, can I give the outdated Holy Avenger to a Morninglord 29/ Paladin 1 for good results?

I read about a quest made specifically for Dreadmasters: after killing Hierpherus(sp?), Dreadmasters supposedly gain +2 WIS. Can anyone verify or deny this? When I complete the quest again in HOF, will I stack an additional +2WIS? That sounds like sufficient motivation to include a Dreadmaster in every HOF party.

There is a HOF weapon named Scimitar of the Soulless +5. The scimitar’s special features include
Energy Drain: -2 to Attack Bonus / -2 to damage, -10 to max hit points (Fortitude save -4) on target.
The save -4 penalizes the target, correct? Will consecutive Energy drains stack? Can I triple drain, or only inflict 1 drain per enemy at a time?

Another weapon, the Screaming Axe, includes these stats:
Damage Type (melee): Slashing
Damage Type (thrown): Missile (piercing)
Special:
Slashing: +3d6 Slashing damage
Spellward: Immunity to silence spells
Returning
If I use this for melee and never for throwing, does the special +3d6 slashing damage apply? Or does it only apply to throwing?

I would appreciate your feedback.

Thanks.
SilmarilPhoenix

Posted: Sat Jun 19, 2004 5:39 pm
by Raumoheru
i actually think all the weapons in IWD2 are bugged.

with the maximize attack feat i checked some different weapons and those special +3d6 slashing or +1d6 fire is a whole lot of crap.

the Greatsword of Virtue in all regeards should do 7d6 damage all together against a chaotic evil opponent but it only does 18 damage at max. :rolleyes:

Posted: Wed Jun 23, 2004 12:09 am
by Booted One
really? Methinks it max attack only works with base damage. did it give you two values one after the other? thats what my winged blight does