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confusion kills me

Posted: Sat Jun 16, 2001 9:34 am
by jonschneider
Hey, does anyone have advice on how to counteract the spell "confusion." 4 of my 6 party members have "dispell magic" memorized, but confusion still seems to get the best of me more often than not. Any advice would be greatly appreciated.

Posted: Sat Jun 16, 2001 9:46 am
by Yshania
There is a level 5 priest spell called "Chaotic Commands" which protects from suggestion, charm, domination, command, sleep, confusion and all other such spells and lasts for one turn per level of caster. ;)

Posted: Sat Jun 16, 2001 9:55 am
by Astafas
Confusion can be problematic. You don't want to waste your 5 level cleric spells only for that. The trick is to never let ennemy mages throw the spell in the first place. Have your mages take down defensive protection spells if need be, throw as many maagic missiles as you got and concentrate all your fighters on the ennemy mages. Ranged attacks works great since you start hitting right away and have a good rate of fire. Also, don't forget Insect Plague if you have a druid. Throw the spell on a nearby fighter insted of on the mage directly, should he go invisible. I've only had to use Chaotic Command when fighting Mind Flayers.

[ 06-16-2001: Message edited by: Astafas ]

Posted: Sat Jun 16, 2001 9:58 am
by jonschneider
Thanx both of ya. I guess you're right Astafas....just gotta get back to the basics. Always take out the spell casters as fast as possible! :D Sometimes you just need a reminder for the simplest things

Posted: Sat Jun 16, 2001 10:19 am
by Lucian_Garland
the shield of harmony and adjatha the drinker counteracts confusion

the shield is gotten after doing the dao djiin quest in trademeet. and the sword can be gotten from the warden in the astral prison

Posted: Sat Jun 16, 2001 10:20 am
by Lucian_Garland
Originally posted by Lucian_Garland:
<STRONG>the shield of harmony and adjatha the drinker counteracts confusion

the shield is gotten after doing the dao djiin quest in trademeet. and the sword can be gotten from the warden in the astral prison</STRONG>
i think lilarcor and the equalizer also negates confusion

Posted: Sat Jun 16, 2001 10:21 am
by Metatron
Don't forget Lilarcor. He can be gotten incredibly early in the game, too. So if you have a warrior that can wield two handed swords (Minsc will do) give him Lilarcor and you're set.

Posted: Sat Jun 16, 2001 11:31 am
by Rodo
And let us not forgt the Mordekainen's Sword Greenstone Amulet.

Posted: Sat Jun 16, 2001 12:45 pm
by Abecedarian
Potions of Clarity also prevent confusion, and some other things too.

Posted: Sat Jun 16, 2001 2:16 pm
by Xyx
And let us not forgt the Mordekainen's Sword Greenstone Amulet.
That's a bug. Taking advantage of that is cheesier than beating up enemies from a distance with a Wizard Eye and some Skeleton Warriors.

Posted: Sat Jun 16, 2001 2:18 pm
by Lucian_Garland
the aegers hide..hide armor +3 ac 3
protects against confusion
15 resist fire and acid
can be bought at the adventurer's mart