With the exp cap removed what do you guys prefer between these two classes? Was thinking of duoing to mage at lvl 12 Kensai or making a sorcerer. Whats your opinions, lets hear'em!
Also what about a gnome Illusionist/fighter? Get the benefits of a specialist mage and a fighter's thaco from the get go.
Kensai/Mage or Sorcerer for solo game
- Andrew Shih
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Personally, I'm from the role-playing school, though I've been lured into powergaming several times. (and probably will be again in the future)
I don't see how a person who dedicated his entire life to the devotion of combat with a single weapon, becoming one with the sword and with the adrenaline of combat, can simply drop all that and become a mage in the span of an hour.
I'm not ripping anyone for doing this. Who am I? Do what you find fun. To me, from a roleplaying perspective, none of the fighter kits work when dualling to a mage. They don't make sense. Thus, I like the sorceror.
I don't see how a person who dedicated his entire life to the devotion of combat with a single weapon, becoming one with the sword and with the adrenaline of combat, can simply drop all that and become a mage in the span of an hour.
I'm not ripping anyone for doing this. Who am I? Do what you find fun. To me, from a roleplaying perspective, none of the fighter kits work when dualling to a mage. They don't make sense. Thus, I like the sorceror.
Matti Il-Amin, Paladin, comedian, and expert adventurer. Proudly bearing the colors of the [url="http://www.svelmoe.dk/blade/index.htm"]Blades of the Banshee[/url]
Go for a sorcerer....and you'll have A LOT of pure spellcasting power
Edwin, mighty founder of the Council of Mages; Co-founder of the Shadow Mages
Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.
Sorcery and Shadow together as one, the arcane and the dark united. Through our knowledge and skill none can stand against us. We are as one, infallible and invincible. The Shadow Mages.
Riverwind: Ok...I wondered what you would consider a soloist but just re-read your note. I don't disagree that these are good solo classes, but IMO some of the ones you are dismissing are as well. BTW, Avenger/Fighter is impossible without editing or importing from BG1. It does sound like fun though.
That said, dual classing can be tricky when dualing. For a time you'll be weak, but once over that hump things get easy. Still, if you're playing without the cap I suggest you take the Kensai to level 13 before the dual. This will give you an extra 1/2 attack and another extra 1/2 attach with the boots of speed.
Sorcerers soloing are very slow since you have to keep resting. At the same time, they are very, very powerful.
[ 04-24-2001: Message edited by: Nighthawk ]
That said, dual classing can be tricky when dualing. For a time you'll be weak, but once over that hump things get easy. Still, if you're playing without the cap I suggest you take the Kensai to level 13 before the dual. This will give you an extra 1/2 attack and another extra 1/2 attach with the boots of speed.
Sorcerers soloing are very slow since you have to keep resting. At the same time, they are very, very powerful.
[ 04-24-2001: Message edited by: Nighthawk ]