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How many are using the XP cap remover

Posted: Mon Oct 30, 2000 1:55 am
by tigergutt
I am, but only because i want to solo the game as a mage. Btw did anyone notice that the higher the level you are the tougher the opositiont get?

Posted: Mon Oct 30, 2000 5:16 am
by Godfather
I don't even know where to get one. Could you tell me where you found it? I think I noticed it too. Is there a possibility that your foes get higher Levels, too?

Posted: Mon Oct 30, 2000 5:39 am
by tigergutt
You can download the XP cap remover at [url="http://www.teambg.com."]www.teambg.com.[/url]

The things i have notices is this( after i restarted with a high level player, started the game at level 14/14 cleric mage playing solo)

There suddenly was an admanite golem in the mage sphere, and in the temple ruins, down in the dungeon, i had to battle two liched and 4 greater mummies. They where not there on my first run throug the game.( and then i played with a full party)

Posted: Mon Oct 30, 2000 8:38 am
by Yuusuke
I've noticed things like that too.

My first time through the Temple Ruins dungeon, I ran into the pretty standard undead hoard.

But the second time I went thru it, my group and my protagonist were all or much higher levels than the previous time, and there were bone golems in those same exact groups of encounters. Around 4 bone golems in the dungeon if I recall correctly, where as before, there was the 1 that is a unavoidable encounter.

I think some groups of enemies in the game are randomly spawned depending on what level you are when you enter a dungeon or open up that area in your world map. I know for sure that it recalculates enemies types according to level, just not sure exactly when this takes place.


And oh yea, as for the exp cap remover, I haven't tried it and I would suggest not doing so. There are corruption problems in multiplayer games. And I'm thinking of the long haul, when Never Winter Nights comes out, I want to have a totally legitimate character to import just in case.

[This message has been edited by Yuusuke (edited 10-30-2000).]

Posted: Mon Oct 30, 2000 8:45 am
by tigergutt
I have have a druid that i will port to newerwinter nights. I figure they will allow druids to reach beyond level 14 - and then even the most powerfull mages will run and hide Image

Posted: Sat Nov 11, 2000 5:27 pm
by Cloud
what happens to druids after level 14 cause at the moment they suck, i have heard that they become very powerful but how exactly?

Posted: Sat Nov 11, 2000 6:02 pm
by Odin
I want to know if there is more fun using the remover.When you know you are cheating and all, and are very powerfull.
I saw a fighter/mage/cleric class, and that must be fun to have, if all are top levels...
I also tried the link Tigergutt put there, did work.
So if anyone know where i could get one, please tell me.

------------------
Odin - The Norse God

Posted: Sun Nov 12, 2000 5:10 am
by tigergutt
[url="http://teambg.gnnetwork.com/downloads.html"]http://teambg.gnnetwork.com/downloads.html[/url]