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Automatic Stats Generator

Posted: Wed Jul 07, 2004 11:37 pm
by tirann
Automatic Stats Generator (Now Available!)

Hey, something funny for ya'll.

Automatic dice-roller.

Gives you a list of stats based on normal random chance dice.

Gives you an automatically generated number for each stat based on 1-18 rolls.

If you want true 1d20 rolls jut change eahc formula to:

=randbetween(1,20)

ATTACHED.

I'm doing up a sheet for all dice types. No more rolling. Laptop clicks.

EDIT..... ARGH!!!! Tried to attach but GameBanshee doesn't like .xls Excel files.

Happy to e-mail to anyone who wants one. Post your e-mail address here:

Posted: Wed Jul 07, 2004 11:58 pm
by tirann
Also now have automatic dice roller.

Includes most dice values, 1d100, 1d50, 1d20, 1d12, 1d10, 1d8, 1d6, 1d4, 1d3.

Click on the tab at the bottom to select a dice numeric, hit F9 and you have rolled the dice.

Bit of novelty value, very simple to make. Post your e-mail address and I will send you one...no cost of course.

Posted: Thu Jul 08, 2004 4:17 am
by Rob-hin
Sure, send em to my (mostly unused) email:
no_brake@hotmail.com

thanx :)

Posted: Thu Jul 08, 2004 5:18 pm
by tirann
Done, sent.

Any q's, shoot me an e-mail.

Posted: Fri Jul 09, 2004 6:59 am
by Mr.Waesel
Stats usually go from 3 to 18. :) Also, have you incorporated the "remove lowest" or does the program roll 3d6 flat?

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I have a formula (for MATHEMATICA) that calculates the amount of bonus spell slots (up to a chosen maximum level) a character gets, based on his stat modifier. Just copy this line into a MATHEMATICA notebook and evaluate it:

bonusspells[modifier_, levelmax_] := Table[Floor[0.125 modifier - 0.25 - 0.25i ], {i, 1, levelmax}]

For example:

bonusspells[200, 96]. This gives the amount of bonus spells a character gets (up to 96th level slots) with a +200 mod on his casting stat, (useful for epic games, I've found :) )
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Posted: Sun Jul 11, 2004 6:02 pm
by tirann
Ooooo that's nice.