Please note that new user registrations disabled at this time.

Fame ranking

This forum is to be used for all discussions pertaining to Bethesda Softworks' The Elder Scrolls III: Morrowind and its Tribunal and Bloodmoon expansion packs.
Post Reply
User avatar
HiRo11er
Posts: 275
Joined: Wed Mar 31, 2004 12:10 am
Location: Out there...
Contact:

Fame ranking

Post by HiRo11er »

I've been curious about this for a while, and then I saw someone else briefly mention it in a post.
Does the fame ranking have any real gameplay effect? I know you'll get the usual "you're nearly a legend around here" comments, and people's disposition towards you increases a bit, but what else? What actions have the most impact on your rep?

I joined the morag tong around lvl 20 earlier, and killing a few people bumped me up more than becoming grandmaster of two guids had done. Also, sometimes I feel I've done tremendous things that I'm positive will be talked about for generations, only to see my rep go up by 1, if at all. What gives?

Does freeing slaves improve your fame, and wil freeing enough slaves let you pursue the twin lamps for real??

I'm up to around a fame of 35 with my current character, & I think it's a personal record. I've also heard of people saying the have fame ratings of more then 50-60. What are you guys' personal records?
"Yes. Later on, I'd love to."
User avatar
beornica
Posts: 519
Joined: Wed May 19, 2004 11:33 am
Location: Cairn Rock
Contact:

Post by beornica »

I'm at 67. And it's funny you should post this, I was just thinking of posting a question like this earlier today. I've always wondered what the significance of a fame rating is, as well.
you know what they say about all work and no play...
It's totally not worth the monetary rewards!!!
User avatar
fable
Posts: 30676
Joined: Wed Mar 14, 2001 12:00 pm
Location: The sun, the moon, and the stars.
Contact:

Post by fable »

I asked the development team leader this question shortly after the game appeared, while writing my review. He told me that no, fame ranking, while implemented in the game, as such had no effect on anything. They just never got around to actually using it.
To the Righteous belong the fruits of violent victory. The rest of us will have to settle for warm friends, warm lovers, and a wink from a quietly supportive universe.
User avatar
Fallenhero
Posts: 30
Joined: Mon Jun 21, 2004 2:06 pm
Location: Exit 9
Contact:

Post by Fallenhero »

Reputation = 87

Game value = 0

Story of my life
I can't go on. I will go on.
User avatar
Dark Master
Posts: 729
Joined: Sun Apr 04, 2004 9:29 am
Location: UK
Contact:

Post by Dark Master »

It does have one purpose, but its a bit of a spoiler. In the main quest when you are looking for a safe haven for the Ashlander camp in the deadric ruin, you can speak to one of the leaders of the warring factions, if your speechcraft is above a certain level, OR your reputation is above a certain level, you'll get told that she will allow the Ashlanders to live in the ruin, and that they have nothing to fear from her. Your journal will also say 'I doubt the story would have been so moving without my reputation/skill with words' depending on the factor that ended up influencing the NPC, if its both, then I think your character comments on skill with words.

Also we'll be using reputation a little in the LGNPC project with any luck.

DM
If pro is the opposite of con, is Congress the opposite of progress? - Thanks to Blake for the avatar! :)
User avatar
lifeishell91
Posts: 695
Joined: Sun Feb 08, 2004 12:26 pm
Location: In the Imperial Library
Contact:

Post by lifeishell91 »

My most experienced character has a reputation of 53. :eek:
Post Reply