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Chapter 6 Anomen Romance & Bodhi

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sister_zeus
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Chapter 6 Anomen Romance & Bodhi

Post by sister_zeus »

From reading various sources I gathered that the Anomen romance continued in chapter 6 where Bodhi kidnaps Anomen and turns him into a vampire.

This didn't happen for me, and I'm wondering why. I just killed Bodhi last night, and to my knowledge Anomen has not contracted vampirism.

I was wondering when and how he gets kidnapped. The first time I entered the graveyard district in chapter 6 I was met by Bodhi and her vamps at the entrance where she warned me not to come after her.

One interesting thing that happened, I went during the morning (hour 10), and arrived at midnight (hour 0) and was attacked by Bodhi's vamps.

Last night while reading various walkthroughs I wondered if this is when he was kidnapped???

Can anyone tell me how this happened for them? Are there any advantages to allowing Anomen get infected? Any experience when I turn him back, etc?

Does anyone know if he doesn't get infected with vampirism if the pc romance continues?

Thanks. :cool:
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Post by scully1 »

As soon as you enter the graveyard in ch. 6, you should have a conversation with Bodhi that happens automatically. That's when Anomen should get abducted.

As I understand it, your lovetalk needs to be at a certain number in order for this to occur. You need to go to the "anomen" thread on this forum. It has everything you need to know (and lots more; we're all loopy over there :) ). You should find all your info there. (I don't know how to post a link; otherwise I would...)
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Post by aVENGER2k »

@Liajah Greenleaf

I haven't played the Anomen romance,but I think that this goes for all of them.Your romance must reach a certain point when the ("AnomenRomanceActive","GLOBAL") value is set to 2 which means as much as "romance successful".If you haven't reached that point yet he will not be kidnapped.More info on Anomen can be found [url="http://www.gamebanshee.com/cgi-bin/ubb/ultimatebb.cgi?ubb=get_topic&f=2&t=004065"]here[/url]

@loner72

To post a link just hit the URL button when you reply and then enter the address and the name for the link.You can read more about this in the forum [url="http://www.gamebanshee.com/cgi-bin/ubb/ultimatebb.cgi?ubb=ubb_code_page"]ubb FAQ[/url]

[ 05-29-2001: Message edited by: aVENGER2k ]
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Post by sister_zeus »

Originally posted by loner72:
<STRONG>As soon as you enter the graveyard in ch. 6, you should have a conversation with Bodhi that happens automatically. That's when Anomen should get abducted.</STRONG>

:confused: Welp, he didn't. Not sure why, as far as I know nothing happened to interupt the romance. I didn't have any spells active, and I don't know if she needs to make physical contact with him, it happens in cramped quarters so I don't know why it didn't happen that way...
<STRONG>As I understand it, your lovetalk needs to be at a certain number in order for this to occur. </STRONG>
Any way to find out the "number"? As far as I know, all the dialog that has needed to occur has already, the romance seemed to be in a lull. And had progressed successfully through
Anomen's quests, he made his knighthood.


<STRONG> You need to go to the "anomen" thread on this forum. It has everything you need to know (and lots more; </STRONG>[/QUOTE]


I did find that message thread, though it seemed the general discussion had not reached chapter 6, and didn't want to spoil anything for people who hadn't got there yet. But I have been through each of the key points discussed in the other thread.... the rare flower, talking out of killing his sister's and father's murder, and through the first slayer change at spellhold in Bodhi's presence, and a second slayer change when my entire party was immobilized and my pc was the only one left, desperate measures for desperate times.

any insight?
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Post by Georgi »

The details on how to find out the state of your romance are in the Anomen thread somewhere, but I'll repeat anyway:

In your BG2 folder, open the file baldur.ini with a text editor (probably good idea to make a backup first), and under the Program Options header, type the following:

Debug Mode=1

and save the file. This will enable the CLUA console.

Once in the game, press ctrl-space to access the console. You can, if you know the codes, use it for all kinds of cheating... but with the romances, these are the most useful codes, type them exactly as written, it is case-sensitive...

CLUAConsole:GetGlobal("AnomenRomanceActive","GLOBAL")

1 or 2 means the romance is active (not sure of the difference...), 3 means the romance is over (in a bad way). If you're worried cos you haven't heard anything from Anomen for a while, check this - if it's on 2, you're fine, it's just that there are no scripts (ie. between Saerk in ch.2/3, and Bodhi in ch.6).

CLUAConsole:GetGlobal("LoveTalk","LOCALS")

-you must have your cursor over Anomen's potrait for this to work. This will tell you how far through the romance you are. If it hasn't started yet, it will be 1. I believe the max is 37. For example, after the "lie with me" dialogue, it will (probably) be 33. It should change after each romance conversation you have with him. Some bugs in the Jaheira romance are caused by the LoveTalk variable not being advanced to the right level. You can change it like this:

CLUAConsole:SetGlobal("LoveTalk","LOCAL",xx)

where xx is the number you want. I haven't had any reason to try this, if that code doesn't work try LOCALS instead of LOCAL.

CLUAConsole:SetGlobal("AnomenRomance","GLOBAL",1)

sets the realtime countdown between dialogues to 1, thereby forcing the next romance script. Unless the script is triggered by an action, such as sleeping, or counts down in game time.


Next question, has Anomen left your party or been petrified at any point? That disrupts the romance....
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Post by sister_zeus »

He may have been turned to stone at some point following all the lovetalk of chapters 2 and 3. The game has been reloaded numerous times, but it is definitely possible.

Is there a way to get it back on track?

I had already saved my game beyond the point where he was supose to have been kidnapped, and to go back, I'd have to start in chapter four I think (oldest previous save was as I was ready to leave spellhold). :(

Guess I'll check out that clua console stuff.
Thanks for your help.
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Post by sister_zeus »

Didn't realize the origional Anomen romance post spans 9 pages!! I only checked out the first page. Guess I'll go read the rest!!
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Post by Georgi »

If AnomenRomanceActive variable is either 1 or 3, you need to set it to 2, which you should be able to do like this:

CLUAConsole:SetGlobal("AnomenRomanceActive","GLOBAL",2)

If that doesn't work, then you probably need to change the Lovetalk variable as well.
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Post by sister_zeus »

Georgi,

I checked it out, and I think there's something wrong. The romance must have got screwed up somewhere, maybe when he got turned to stone or I'm not doing something right.

I followed your instuctions and got the console box to come up, when I typed in the comand lines this is the reponse I got for both the GetGlobal commands.

Iua:call expression not a function
Active stack:
Active stack:

{both active stacks were blank. There's no # anywhere to indicate the status of the relationship. Do you know what this means???

So weird. It must have gotten messed up, reading the origional Anomen romance thread I see that Bodhi snatched him right away. And that definitly didn't happen in my game.

thanks so much for you help. Its very much appreciated. Now back to reading the rest of that thread!!
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Post by Georgi »

That usually means a typo, are you sure you typed it all exactly as above? (including the CLUAConsole bit at the beginning, you have to type that too) It is case sensitive... And for the Lovetalk one make sure your cursor is over his portrait.

Even if the romance is ended, you should still get some kind of numbers...
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Post by Eldric »

I've been following this thread with interest and read Georgi's suggestions regarding the romance problem, and I have a suggestion myself. There is a utility that will allow you to easily change global and local variables in the game if you are not that command line oriented. The url is [url="http://www.mud-master.com/shadowkeeper/"]http://www.mud-master.com/shadowkeeper/[/url]

It's a rock stable utility that gives you alot of information and control over your character and party, not to mention out of party characters. I've been using it for about a month or two now and I've found it to be extremely useful; in fact, I myself corrected a similar romance problem with Aerie with this util by using it to change the romance variables. It's worth a check.
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Post by Georgi »

@Eldric - I figure if I can use the console then anyone can, I'm no techie! :rolleyes: ;)

BTW, welcome to Gamebanshee :)
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Post by sister_zeus »

I mighta skipped the CluaConsole stuff, opps, but did type everything else in as you had it. I'll give it another try, and let you know what happens.
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Post by sister_zeus »

:eek: I can't beleive it!! My AnomenRomanceActive was set at 3!! the lovetalk is at 37. And to my knowledge I said nothing to end the relationship. Can him being turned to stone cause the the relationship to become a 3?

:confused: darn! I wish I had found this out sooner.

I wonder what would happen if I reset it to 2 and adjusted the lovetalk #? Its too late for Bodhi to kidnap him, she's dead and the game has been saved beyond that. Maybe I'll back up my game and give it a try and see what happens.
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Post by Georgi »

Probably was being turned to stone that did it - the effect is equivalent to leaving the group. Lovetalk 37 is ok, that's where it should be at.

If you can't go back to before you killed Bodhi... there's not all that much point in tampering with it. I think the only romance thing you get after this is a comment from Anomen before the final battle. Up to you...

Incidentally, I think the reverse vampirism quest carries a bit of EXP, but I wouldn't worry, there's more than enough EXP without it. It's more important as another part of the romance, but all that happens is you save him, and he's so grateful and promises to stay with you for ever and ever... :rolleyes: :)
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Post by SisterZeus »

Thanks for your help. I'm thinking I'll reset it just to hear the dialogue again. :) I was very sad when all our little talks ended after chapter 3 (I think it was) Figures, you know, typical male, once they get you into bed, then no more flowers, no more sweet nothings wispered in the night.... {sigh} Gonna go over to the Anomen post and say hello over there.

Thanks again for your help.
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Post by Eldric »

Originally posted by Georgi:
<STRONG>@Eldric - I figure if I can use the console then anyone can, I'm no techie! :rolleyes: ;)

BTW, welcome to Gamebanshee :) </STRONG>
Thanks, Georgi. This was the first thread that attracted my attention; I've been into BG since it was released. I myself have a technical background...been messing with OS level stuff for about 20 years or so now, primarily as a Unix administrator. In the course of that time, I've developed an affinity for utilities that get the job done in a minimum amount of time, especially those classes of utilities that users can use themselves without the risk of typos slowing or blunting their enthusiasm. I was impressed with Shadowkeeper because it fits into that category neatly. Without a lot of fuss, one can easily modify game variables with some mouse clicks and a single keystroke.

But that's only part of what it does, it is capable of alot more. I don't know if you have seen it, but like I said before, it's cool and worth a look at least.

Plus, it's free.
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Post by Georgi »

I have been meaning to download it actually, just haven't got round to it :rolleyes: Especially when I discovered I could do the romance stuff I wanted to without it.... :D
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