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sunray daystar ??!!!!!
Posted: Wed May 30, 2001 3:52 am
by Richard
i tried the sunray spell ability from the daystar on a few mummies and a skeleton warrior. Well, i got one word for it: HOLY**** !!
that thing did more than 1000 (!!!!) damage to those poor boneguys.
anybody know how that can be?
i mean: its abilty is 3d6 + 1d6 per level
i used it with a level 10 ranger, the max damage should be 78.
Posted: Wed May 30, 2001 4:00 am
by velvetfreak
It's a bug. Somehow the result goes lower than 0 and cycles back from the maximum which is 1024 or something. But hey, you don't mind do you? I know I don't!!!
I just made a post that relates to another bug that is spell/engine-related. Who knows, but I might try looking into what's wrong with some of these effects...
Posted: Wed May 30, 2001 4:01 am
by triface
undead have to save vs spell or be killed and then is says more than 1000 damage
Posted: Wed May 30, 2001 5:11 am
by Kevin Dorner
Undead don't have a normal "soul" per se, so are immune to instant death soul-sucking spells. Ths makes them immune to Slay effects such as Finger Of Death.
So, the ultra-high damage is a way of the game getting around that. >1000 HP damage will certainly destroy any undead. Not a bug.
Posted: Wed May 30, 2001 6:11 am
by velvetfreak
Ah. Thanks Kevin. That was the going theory from something I read on bgscripts.
Posted: Wed May 30, 2001 6:59 am
by Richard
ah thats the explanation
thanks kevin
now im going to do some more unearthly amounts of damage to some shambling skeletons