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Fatigued quicker

Posted: Sun Aug 08, 2004 4:01 am
by Krian
I have a party of 1 Human Paladin, 1 Dwarf Warrior, 1 half Elf Cleric, 1 Elf Ranger, 1 Halfling Thief and 1 Human Mage, and it seems that the Paladin, Warrior and half elf are fatigued at a different time than my other 3 characters, and they of course sleep at the same time, is that normal?
Come to think of it, I've rarely seen my last 3 characters EVER beeing sleepy.

Bug?

Thanks

Posted: Sun Aug 08, 2004 8:54 am
by SP101
Your constitution affect the fatigue timer. Well, it's a rule from BG1, but it's probably the same rules for IWD

Posted: Sun Aug 08, 2004 10:27 am
by Julian
Then that would be wierd. Because i would asume that those characters have higher con.

I don't know if this is true, but to me it seems that when being hasted you get fatigued faster. Not sure though.

Posted: Sun Aug 08, 2004 2:26 pm
by SP101
Yeah, after a hate your characters are fatigued, that's normal. Look at the spell description it should be writen.

Posted: Sun Aug 08, 2004 3:45 pm
by Aerich
Yes, Haste causes fatigue once the spell expires and Con normally affects how quickly you tire.

As for the front characters getting fatigued first, I ran across an interesting concept once; it may or may not be true.

Speculation is that when you rest, the first couple characters keep watch (which is how you are warned when your rest is disturbed by wandering monsters). That means the top characters get less rest, and may become fatigued first.

Not sure if that is true (why wouldn't it be in the manual?), but it would explain a lot. I've had that happen to me, too, where my 18 Con fighter leader tires before the weakling spellcaster. I haven't noticed it happening when I rest in an inn or I get an NPC to watch over me when I rest.

Another theory I'll throw out is that sword swingers tire before spellcasters/archers. Seems possible, but I doubt the programmers would bother making it that complicated.

Posted: Tue Aug 10, 2004 6:30 am
by SDMoNoLitH
No it's just a bug that causes it. There tend to be a lot of glitches like that in games as complex as IWD/BG. It tends to happen most after you travel between areas on the world map, and your highest con characters get tired first (a mismatched variable or an unedited copy-pasted if statement, maybe)

Posted: Fri Aug 13, 2004 2:53 pm
by Krian
Well thanks guys :D

Aerich, I am ready to believe what you are saying, 2 of your arguments are what I thought myself, so I guess they are possible

Posted: Tue Aug 17, 2004 4:59 pm
by Dueller
I've found that travelling for several days doesn't tire the party out at all. In BG you had to rest as soon as you arrived. Is it assumed that you rested along the way in Icewind Dale?

Posted: Thu Aug 19, 2004 11:37 pm
by dark_raven
[QUOTE=Krian]I have a party of 1 Human Paladin, 1 Dwarf Warrior, 1 half Elf Cleric, 1 Elf Ranger, 1 Halfling Thief and 1 Human Mage, and it seems that the Paladin, Warrior and half elf are fatigued at a different time than my other 3 characters, and they of course sleep at the same time, is that normal?
Come to think of it, I've rarely seen my last 3 characters EVER beeing sleepy.

Bug?

Thanks[/QUOTE]

it is my assumtion that the fighters and paladens would natually have a longer endurance, or atleast they should... i mean, who do you think can last longer in a fight, endurance wise: a fighter or a thief? but that might not be true in the game, i don't know...