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Dual Class and High lvl abilities

Posted: Thu Aug 19, 2004 2:43 am
by Itch
Can you take High lvl abilities from the class you dualed out of?

Posted: Thu Aug 19, 2004 3:02 am
by rebel3_6_1
I'm pretty sure you can.

Posted: Thu Aug 19, 2004 3:49 am
by rebel3_6_1
Nope. I was wrong. I just got a HLA for my Kensai/Mage and I could only choose the mage HLA's. Sorry.

Posted: Mon Aug 23, 2004 12:41 am
by Brynn
Once you dual class to another class, the class you started with is "locked" - all your gained XPs goes to your new class, so the prev one won't improve anymore.

Posted: Mon Aug 23, 2004 9:00 am
by nephtu
It gets worse...

Not only can you not pick HLAs from your inactive class, the inactive class EXP doesn't count toward getting access to HLAs, so a Kensai/Thief who dualled at 1,000,000 EXP will need ~4,000,000 EXP to get access to HLAs. Big downer for dual class munchins in ToB :eek:

Posted: Tue Aug 24, 2004 1:41 am
by Brynn
So why not multiclassing instead? As far as I know, that way both chosen classes can be improved simultaneously, right? Is there a restriction which and how many classes you can pick into the multi? E.g. can I choose mage/paladin/thief even if it doesn't make much sense or is it restricted to a certain list offered by the game?

Posted: Tue Aug 24, 2004 4:59 am
by SP101
It is indeed restricted to :

Fighter/Mage
Fighter/Druid
Fighter/Cleric
Fighter/Thief

Mage/Thief
Mage/Cleric

Ranger/Druid

Fighter/Mage/Cleric
Fighter/Mage/Thief

Posted: Tue Aug 24, 2004 5:17 am
by Brynn
Oh :( FM or FMT sounds the best, then. And the XPs are distributed evenly between the classes, right?

Posted: Tue Aug 24, 2004 8:34 am
by nephtu
More..

Yes, EXP are distributed evenly.

Ranger/Druid is an error, it's Ranger/Cleric - but they get all divine spells :eek:

Posted: Tue Aug 24, 2004 9:33 am
by SP101
Oh.. sry.

In AD&D 2nd Edition, you can be Ranger/Druid, Fighter/Mage/Druid, etc.

Posted: Wed Aug 25, 2004 1:40 am
by Brynn
No matter, I'll be a FM or F/M/T anyway. What's the use of druids, btw? In IWD they have really cool spells like Call Lightining and Tortoise Shell and wall of Moonlight/Fire, but Jaheira's spellbook is not such a big deal, I guess. I always keep her b/c of her quests (and she's an old aquaintance, and lonely without Khalid, and so on, and so forth... She's just grown on me :) )

Posted: Wed Aug 25, 2004 2:57 am
by Numinor
Druid's have some really useful spells, for example
Insect Plague (the mage killing spell),
Ironskin (especially for fighter/fruids and cleric/rangers, a Stoneskin that cannot be breached),
Conjure Fire Elemental (on of the best summons in the game),
Nature's Beauty (blinds everything around the druid with no save, even liches & dragons if not stopped by magic resistance),
Greater Elemental Summoning (ToB only, summons one of the Elemental Princes)