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divine fighter
Posted: Mon Aug 30, 2004 3:46 pm
by Javo
wuts best divine branch for divine melee fighters?
ive always used the one that has spells that raise str perc endurance etc
Posted: Tue Aug 31, 2004 1:19 am
by joshweewee
If i use a melee i only go for the divine spells, that is to say no thought or tribal, .. the divine favor, fortitude are quite important though
Posted: Tue Aug 31, 2004 4:01 pm
by Javo
upto wut point should i pump up divine skills?
Posted: Tue Aug 31, 2004 9:51 pm
by joshweewee
Hmm.. not too sure on that, probably if you want to be more spell orientated than it should be more, or else you could use the pts instead for melee skills.
For me my favor was 100+ and fortitude was bout 80+
Posted: Sat Sep 04, 2004 10:12 am
by Javo
are skills worth pumping when they start asking 3 for 1?
(like in my case is it worth spending points to raise 2 handed when i have it in 200?
Posted: Sun Sep 05, 2004 3:08 am
by joshweewee
Haha for me because i didn't really have other skills to spend on besides two-handed, evasion and fortitude... i didn't mind using 3 pts. Unless of course you find there are other skills u intend to work on, maybe its wiser to use for those instead.