Death preoccupation....
Posted: Fri Sep 03, 2004 2:40 pm
Is it just me, or do most of these RPG's seem preoccupied with death. I mean, when I first played BG1, it was pretty diverse. Mostly you were fighting with monsters such as Gnolls, Hobgoblins, Kobolds and so on. You would run into undead mostly at night or if you decided to investigate Ulcaster School or the Firewine Ruins, but mostly you were fighting with living creatures. However, BG2, IWD and HoW all seem to be obsessed with crypt crawling, Tomb Raiding, the Dungeon Dead and mutilated undead monsters. I mean, there are more dead people in the Dale than there are living people. To be honest, I'm getting a little tired of Shadowed Orcs, Drowned dead, and Imbued Wights. I prefer to take on foes like Frost Giants, Orcs, Orogs, Gnolls, or even other freaken wizards, just so long as I'm out of the da*nable dungeons!
Any other opinions?
Any other opinions?